#include "domUtils.h"
#include "manipulatedFrame.h"
#include "qglviewer.h"
#include "camera.h"
#include <cstdlib>
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static float | projectOnBall (float x, float y) |
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static |
Returns "pseudo-distance" from (x,y) to ball of radius size.
Definition at line 503 of file manipulatedFrame.cpp.