Vector3.h
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1 /*
2  This file is part of the VRender library.
3  Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr)
4  Version 1.0.0, released on June 27, 2005.
5 
6  http://artis.imag.fr/Members/Cyril.Soler/VRender
7 
8  VRender is free software; you can redistribute it and/or modify
9  it under the terms of the GNU General Public License as published by
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20  51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
21 */
22 
23 /****************************************************************************
24 
25  Copyright (C) 2002-2013 Gilles Debunne. All rights reserved.
26 
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43 *****************************************************************************/
44 
45 #ifndef _VRENDER_VECTOR3_H
46 #define _VRENDER_VECTOR3_H
47 
48 #include <stdexcept>
49 
50 #ifndef FLT_MAX
51 # define FLT_MAX 9.99E20f
52 #endif
53 
54 namespace vrender
55 {
56  class NVector3;
57 
58  class Vector3
59  {
60  public:
61  // ---------------------------------------------------------------------------
63 
64  static const Vector3 inf;
66 
67  // ---------------------------------------------------------------------------
69 
70  Vector3 ();
71  ~Vector3 ();
72  Vector3 (const Vector3&);
73  Vector3 (const NVector3&);
74  Vector3 (double, double, double);
75 
77 
78  // ---------------------------------------------------------------------------
80 
81  inline double x() const { return _xyz[0]; }
82  inline double y() const { return _xyz[1]; }
83  inline double z() const { return _xyz[2]; }
84  inline void setX(double r) { _xyz[0] = r; }
85  inline void setY(double r) { _xyz[1] = r; }
86  inline void setZ(double r) { _xyz[2] = r; }
87  inline void setXYZ (double x,double y,double z) { _xyz[0] = x; _xyz[1] = y; _xyz[2] = z; }
89 
90  // ---------------------------------------------------------------------------
92 
93  inline Vector3& operator= (const Vector3& u) { _xyz[0] = u._xyz[0]; _xyz[1] = u._xyz[1]; _xyz[2] = u._xyz[2]; return *this; }
94  Vector3& operator= (const NVector3& u);
96 
97  // ---------------------------------------------------------------------------
99 
100  friend bool operator== (const Vector3&,const Vector3&);
101  friend bool operator!= (const Vector3&,const Vector3&);
103 
104  // ---------------------------------------------------------------------------
106 
107  inline Vector3& operator+= (const Vector3& v)
108  {
109  _xyz[0] += v._xyz[0];
110  _xyz[1] += v._xyz[1];
111  _xyz[2] += v._xyz[2];
112  return *this;
113  }
114 
115  inline Vector3& operator-= (const Vector3& v)
116  {
117  _xyz[0] -= v._xyz[0];
118  _xyz[1] -= v._xyz[1];
119  _xyz[2] -= v._xyz[2];
120  return *this;
121  }
122 
123  inline Vector3& operator*= (double f) { _xyz[0] *= f; _xyz[1] *= f; _xyz[2] *= f; return *this;}
124  inline Vector3& operator/= (double f) { _xyz[0] /= f; _xyz[1] /= f; _xyz[2] /= f; return *this;}
125 
126  static Vector3 mini(const Vector3&,const Vector3&) ;
127  static Vector3 maxi(const Vector3&,const Vector3&) ;
128 
129  Vector3& operator-= (const NVector3&);
130  Vector3& operator+= (const NVector3&);
131 
132  friend Vector3 operator- (const Vector3& u) { return Vector3(-u[0], -u[1], -u[2]); }
133 
134  inline Vector3 operator+(const Vector3& u) const
135  {
136  return Vector3(_xyz[0]+u._xyz[0],_xyz[1]+u._xyz[1],_xyz[2]+u._xyz[2]);
137  }
138  inline Vector3 operator-(const Vector3& u) const
139  {
140  return Vector3(_xyz[0]-u._xyz[0],_xyz[1]-u._xyz[1],_xyz[2]-u._xyz[2]);
141  }
142 
143  inline double operator*(const Vector3& u) const
144  {
145  return _xyz[0]*u._xyz[0] + _xyz[1]*u._xyz[1] + _xyz[2]*u._xyz[2];
146  }
147 
148  inline Vector3 operator^(const Vector3& v) const
149  {
150  return Vector3( _xyz[1]*v._xyz[2] - _xyz[2]*v._xyz[1],
151  _xyz[2]*v._xyz[0] - _xyz[0]*v._xyz[2],
152  _xyz[0]*v._xyz[1] - _xyz[1]*v._xyz[0]);
153  }
154 
155  Vector3 operator/ (double v) { return Vector3(_xyz[0]/v,_xyz[1]/v,_xyz[2]/v); }
156  Vector3 operator* (double v) { return Vector3(_xyz[0]*v,_xyz[1]*v,_xyz[2]*v); }
157 
158  friend Vector3 operator* (double,const Vector3&);
160 
161  // ---------------------------------------------------------------------------
163 
164  double norm () const;
165  double squareNorm () const;
166  double infNorm () const;
167 
168  // ---------------------------------------------------------------------------
170 
171  friend std::ostream& operator<< (std::ostream&,const Vector3&);
173 
174  double operator[] (int i) const
175  {
176  if((i < 0)||(i > 2))
177  throw std::runtime_error("Out of bounds in Vector3::operator[]") ;
178 
179  return _xyz[i];
180  }
181 
182  double& operator[] (int i)
183  {
184  if((i < 0)||(i > 2))
185  throw std::runtime_error("Out of bounds in Vector3::operator[]") ;
186 
187  return _xyz[i];
188  }
189 
190  private:
191  double _xyz[3];
192 
193  }; // interface of Vector3
194 }
195 #endif // _VECTOR3_H
double squareNorm() const
Square norm (self dot product)
Definition: Vector3.cpp:139
Vector3 operator^(const Vector3 &v) const
Definition: Vector3.h:148
Vector3 operator-(const Vector3 &u) const
Definition: Vector3.h:138
void setX(double r)
Definition: Vector3.h:84
double z() const
Definition: Vector3.h:83
Vector3 operator+(const Vector3 &u) const
Definition: Vector3.h:134
Vector3 & operator-=(const Vector3 &v)
Definition: Vector3.h:115
void setXYZ(double x, double y, double z)
Definition: Vector3.h:87
double x() const
Definition: Vector3.h:81
static Vector3 maxi(const Vector3 &, const Vector3 &)
Definition: Vector3.cpp:165
Vector3 & operator/=(double f)
Definition: Vector3.h:124
friend bool operator==(const Vector3 &, const Vector3 &)
double y() const
Definition: Vector3.h:82
static const Vector3 inf
Definition: Vector3.h:64
static Vector3 mini(const Vector3 &, const Vector3 &)
Definition: Vector3.cpp:160
friend bool operator!=(const Vector3 &, const Vector3 &)
double infNorm() const
Infinite norm.
Definition: Vector3.cpp:146
friend std::ostream & operator<<(std::ostream &, const Vector3 &)
double operator[](int i) const
Definition: Vector3.h:174
Vector3 & operator=(const Vector3 &u)
Definition: Vector3.h:93
void setZ(double r)
Definition: Vector3.h:86
~Vector3()
Default destructor.
Definition: Vector3.cpp:68
double _xyz[3]
The 3 vector components.
Definition: Vector3.h:191
Vector3 & operator*=(double f)
Definition: Vector3.h:123
Vector3 operator/(double v)
Definition: Vector3.h:155
double operator*(const Vector3 &u) const
Definition: Vector3.h:143
friend Vector3 operator-(const Vector3 &u)
Definition: Vector3.h:132
Vector3 & operator+=(const Vector3 &v)
Definition: Vector3.h:107
void setY(double r)
Definition: Vector3.h:85
double norm() const
Norm.
Definition: Vector3.cpp:132


octovis
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Mon Jun 10 2019 14:00:25