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QGLViewer
VRender
Optimizer.h
Go to the documentation of this file.
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/*
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This file is part of the VRender library.
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Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr)
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Version 1.0.0, released on June 27, 2005.
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http://artis.imag.fr/Members/Cyril.Soler/VRender
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VRender is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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VRender is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with VRender; if not, write to the Free Software Foundation, Inc.,
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51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/****************************************************************************
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Copyright (C) 2002-2013 Gilles Debunne. All rights reserved.
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This file is part of the QGLViewer library version 2.4.0.
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http://www.libqglviewer.com - contact@libqglviewer.com
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This file may be used under the terms of the GNU General Public License
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versions 2.0 or 3.0 as published by the Free Software Foundation and
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appearing in the LICENSE file included in the packaging of this file.
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In addition, as a special exception, Gilles Debunne gives you certain
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additional rights, described in the file GPL_EXCEPTION in this package.
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libQGLViewer uses dual licensing. Commercial/proprietary software must
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purchase a libQGLViewer Commercial License.
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This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*****************************************************************************/
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#ifndef _OPTIMIZER_H
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#define _OPTIMIZER_H
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#include "
Types.h
"
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namespace
vrender
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{
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// Implements some global optimizations on the polygon sorting.
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class
VRenderParams ;
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class
Optimizer
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{
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public
:
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virtual
void
optimize
(std::vector<PtrPrimitive>&,
VRenderParams
&) = 0 ;
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virtual
~Optimizer
() {} ;
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};
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// Optimizes visibility by culling primitives which do not appear in the
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// rendered image. Computations are done analytically rather than using an item
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// buffer.
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class
VisibilityOptimizer
:
public
Optimizer
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{
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public
:
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virtual
void
optimize
(std::vector<PtrPrimitive>&,
VRenderParams
&) ;
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virtual
~VisibilityOptimizer
() {} ;
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};
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// Optimizes by collapsing together primitives which can be, without
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// perturbating the back to front painting algorithm.
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class
PrimitiveSplitOptimizer
:
public
Optimizer
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{
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public
:
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virtual
void
optimize
(std::vector<PtrPrimitive>&,
VRenderParams
&) {}
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virtual
~PrimitiveSplitOptimizer
() {} ;
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};
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class
BackFaceCullingOptimizer
:
public
Optimizer
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{
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public
:
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virtual
void
optimize
(std::vector<PtrPrimitive>&,
VRenderParams
&) ;
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virtual
~BackFaceCullingOptimizer
() {} ;
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};
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}
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#endif
Types.h
vrender::BackFaceCullingOptimizer::~BackFaceCullingOptimizer
virtual ~BackFaceCullingOptimizer()
Definition:
Optimizer.h:87
vrender::VRenderParams
Definition:
VRender.h:67
vrender::VisibilityOptimizer
Definition:
Optimizer.h:66
vrender::PrimitiveSplitOptimizer
Definition:
Optimizer.h:76
vrender::Optimizer
Definition:
Optimizer.h:55
vrender::VisibilityOptimizer::~VisibilityOptimizer
virtual ~VisibilityOptimizer()
Definition:
Optimizer.h:70
vrender::PrimitiveSplitOptimizer::optimize
virtual void optimize(std::vector< PtrPrimitive > &, VRenderParams &)
Definition:
Optimizer.h:79
vrender::Optimizer::optimize
virtual void optimize(std::vector< PtrPrimitive > &, VRenderParams &)=0
vrender::Optimizer::~Optimizer
virtual ~Optimizer()
Definition:
Optimizer.h:59
vrender::BackFaceCullingOptimizer
Definition:
Optimizer.h:83
vrender::PrimitiveSplitOptimizer::~PrimitiveSplitOptimizer
virtual ~PrimitiveSplitOptimizer()
Definition:
Optimizer.h:80
vrender
Definition:
AxisAlignedBox.h:48
octovis
Author(s): Kai M. Wurm
, Armin Hornung
autogenerated on Mon Jun 10 2019 14:00:25