Public Member Functions | Public Attributes | List of all members
b2MouseJointDef Struct Reference

#include <b2MouseJoint.h>

Inheritance diagram for b2MouseJointDef:
Inheritance graph
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Public Member Functions

 b2MouseJointDef ()
 
- Public Member Functions inherited from b2JointDef
 b2JointDef ()
 

Public Attributes

float32 dampingRatio
 The damping ratio. 0 = no damping, 1 = critical damping. More...
 
float32 frequencyHz
 The response speed. More...
 
float32 maxForce
 
b2Vec2 target
 
- Public Attributes inherited from b2JointDef
b2BodybodyA
 The first attached body. More...
 
b2BodybodyB
 The second attached body. More...
 
bool collideConnected
 Set this flag to true if the attached bodies should collide. More...
 
b2JointType type
 The joint type is set automatically for concrete joint types. More...
 
voiduserData
 Use this to attach application specific data to your joints. More...
 

Detailed Description

Mouse joint definition. This requires a world target point, tuning parameters, and the time step.

Definition at line 26 of file b2MouseJoint.h.

Constructor & Destructor Documentation

b2MouseJointDef::b2MouseJointDef ( )
inline

Definition at line 28 of file b2MouseJoint.h.

Member Data Documentation

float32 b2MouseJointDef::dampingRatio

The damping ratio. 0 = no damping, 1 = critical damping.

Definition at line 50 of file b2MouseJoint.h.

float32 b2MouseJointDef::frequencyHz

The response speed.

Definition at line 47 of file b2MouseJoint.h.

float32 b2MouseJointDef::maxForce

The maximum constraint force that can be exerted to move the candidate body. Usually you will express as some multiple of the weight (multiplier * mass * gravity).

Definition at line 44 of file b2MouseJoint.h.

b2Vec2 b2MouseJointDef::target

The initial world target point. This is assumed to coincide with the body anchor initially.

Definition at line 39 of file b2MouseJoint.h.


The documentation for this struct was generated from the following file:


mvsim
Author(s):
autogenerated on Fri May 7 2021 03:05:52