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| Typedefs | |
| typedef LieGroup< Quaternion< double > > | Rotation3d | 
| typedef LieGroup< Quaternion< float > > | Rotation3f | 
| typedef Map< LieGroup< Quaternion< double > >, Aligned > | Rotation3MapAlignedd | 
| typedef Map< LieGroup< Quaternion< float > >, Aligned > | Rotation3MapAlignedf | 
| typedef Map< LieGroup< Quaternion< double > >, 0 > | Rotation3Mapd | 
| typedef Map< LieGroup< Quaternion< float > >, 0 > | Rotation3Mapf | 
| typedef LieGroup<Quaternion<double> > Rotation3d | 
double precision 3D Rotation type
Definition at line 20 of file Rotation3D.h.
| typedef LieGroup<Quaternion<float> > Rotation3f | 
single precision 3D Rotation type
Definition at line 18 of file Rotation3D.h.
| typedef Map<LieGroup<Quaternion<double> >, Aligned> Rotation3MapAlignedd | 
Map a 16-bits aligned array of double precision scalars as a 3D Rotation
Definition at line 29 of file Rotation3D.h.
| typedef Map<LieGroup<Quaternion<float> >, Aligned> Rotation3MapAlignedf | 
Map a 16-bits aligned array of double precision scalars as a 3D Rotation
Definition at line 27 of file Rotation3D.h.
| typedef Map<LieGroup<Quaternion<double> >, 0> Rotation3Mapd | 
Map an unaligned array of double precision scalar as a 3D Rotation
Definition at line 25 of file Rotation3D.h.
| typedef Map<LieGroup<Quaternion<float> >, 0> Rotation3Mapf | 
Map an unaligned array of single precision scalar as a 3D Rotation
Definition at line 23 of file Rotation3D.h.