Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CLeap._object
 CLeap.byte_array
 CLeap.float_array
 CLeap::Interface
 CLeap::Arm
 CLeap::Arm
 CLeap::Bone
 CLeap::Bone
 CLeap::BugReport
 CLeap::BugReport
 CLeap::Config
 CLeap::Config
 CLeap::Controller
 CLeap::Controller
 CLeap::Device
 CLeap::Device
 CLeap::DeviceList
 CLeap::DeviceList
 CLeap::FingerList
 CLeap::FingerList
 CLeap::Frame
 CLeap::Frame
 CLeap::Gesture
 CLeap::Gesture
 CLeap::GestureList
 CLeap::GestureList
 CLeap::Hand
 CLeap::Hand
 CLeap::HandList
 CLeap::HandList
 CLeap::Image
 CLeap::Image
 CLeap::ImageList
 CLeap::ImageList
 CLeap::InteractionBox
 CLeap::InteractionBox
 CLeap::Mask
 CLeap::Mask
 CLeap::MaskList
 CLeap::MaskList
 CLeap::Pointable
 CLeap::Pointable
 CLeap::PointableList
 CLeap::PointableList
 CLeap::Screen
 CLeap::Screen
 CLeap::ScreenList
 CLeap::ScreenList
 CLeap::ToolList
 CLeap::ToolList
 CLeap::TrackedQuad
 CLeap::TrackedQuad
 CLeap::Listener
 CCameraListener
 CCameraListener
 CHandsListener
 Cleap_interface.LeapInterface
 CLeapListener
 CLeap::Matrix
 CLeap.SwigPyIterator
 CLeap::Vector
 CLeapUtil::Camera
 CLeapUtilGL::CameraGL
 CLeap::ConstListIterator< L, T >
 CLeap::FloatArray
 CLeapUtilGL::GLAttribScopeUtility class for caching and restoring GL attributes via the glPushAttrib/glPopAttrib calls
 CLeapUtilGL::GLMatrixScopeUtility class for keeping the gl matrix stack push/pop operations paired up correctly
 CLeapUtilGL::GLVector4fv
 CLeap::Interface::Implementation
 Cleap_interface.LeapFinger
 CLeap::ListBaseImplementation< T >
 ClpfLowpass filter class
 CLeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >::ManagedPointerEntry
 CLeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >::ManagedPointerPool
 CLeapUtilGL::Quadric
 CLeapUtil::RollingAverage< _HistoryLength >
 CLeap::SceneScene manages scene objects - handles selection and movement
 CLeap::SceneContactPointContact point between a pointable (finger or tool) and a scene object
 CLeap::SceneInteraction
 CLeap::SceneObject
 CLeap::SceneBox
 CLeap::SceneCylinder
 CLeap::SceneDisk
 CLeap::ScenePlane
 CLeap::SceneSphere
 CLeap::SceneRayRay used for ray hit tests
 CLeap::SceneRayHitStores the result of a ray test that hit something
 CLeapUtil::ScrollMomentumUtility class for adding simple momentum to 2D or 3D UI elements
 CLeapUtil::SmartArrayDestructor< T >Alternative destructor for arrays of objects
 CLeapUtil::SmartInstanceDestructor< T >Default destruction template class used by smart pointer
 CLeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >
 CLeapUtil::SmartPointer< SceneObject >
 CThread
 Cleap_interface.Runner


leap_motion
Author(s): Florian Lier , Mirza Shah , Isaac IY Saito
autogenerated on Tue Jun 2 2020 03:58:01