acceleration() const | hector_quadrotor_controller::AccelerationHandle | inline |
AccelerationHandle(QuadrotorInterface *interface, const Vector3 *acceleration) | hector_quadrotor_controller::AccelerationHandle | inline |
Base typedef | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | |
connected() const | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inlinevirtual |
field_ | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | protected |
get() const | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
getField() const | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inlinevirtual |
getName() const | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inlinevirtual |
Handle_(const std::string &name, const std::string &field=std::string()) | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
Handle_(QuadrotorInterface *interface, const std::string &name, const std::string &field=std::string()) | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
Handle_(QuadrotorInterface *interface, const ValueType *source, const std::string &name, const std::string &field=std::string()) | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
interface_ | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | protected |
name_ | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | protected |
operator*() const | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
operator=(const ValueType *source) | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inline |
reset() | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inlinevirtual |
value_ | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | protected |
ValueType typedef | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | |
~AccelerationHandle() | hector_quadrotor_controller::AccelerationHandle | inlinevirtual |
~Handle_() | hector_quadrotor_controller::Handle_< AccelerationHandle, Vector3 > | inlinevirtual |