MatrixBase_isUnitary.cpp
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1 Matrix3d m = Matrix3d::Identity();
2 m(0,2) = 1e-4;
3 cout << "Here's the matrix m:" << endl << m << endl;
4 cout << "m.isUnitary() returns: " << m.isUnitary() << endl;
5 cout << "m.isUnitary(1e-3) returns: " << m.isUnitary(1e-3) << endl;
Array< double, 1, 3 > e(1./3., 0.5, 2.)
Matrix3d m


gtsam
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autogenerated on Sat May 8 2021 02:42:54