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gte
GL4Texture3
gte::GL4Texture3 Member List
This is the complete list of members for
gte::GL4Texture3
, including all inherited members.
CanAutoGenerateMipmaps
() const override
gte::GL4Texture3
virtual
CopyCpuToGpu
() override
gte::GL4TextureSingle
virtual
CopyCpuToGpu
(unsigned int level)
gte::GL4TextureSingle
CopyGpuToCpu
() override
gte::GL4TextureSingle
virtual
CopyGpuToCpu
(unsigned int level)
gte::GL4TextureSingle
CopyGpuToGpu
(GL4TextureSingle *texture, unsigned int level)
gte::GL4TextureSingle
inline
gte::GL4Texture::CopyGpuToGpu
(GL4Resource *target)
gte::GL4Resource
inline
virtual
Create
(void *unused, GraphicsObject const *object)
gte::GL4Texture3
static
CreateStaging
()
gte::GL4TextureSingle
protected
DoCopyCpuToGpu
(unsigned int level)
gte::GL4TextureSingle
protected
GenerateMipmaps
()
gte::GL4TextureSingle
virtual
GEObject
(GraphicsObject const *gtObject)
gte::GEObject
protected
GetGLHandle
() const
gte::GL4GraphicsObject
inline
GetGraphicsObject
() const
gte::GEObject
inline
GetInternalFormat
(DFType dataFormat)
gte::GL4Texture
inline
static
GetName
() const
gte::GEObject
inline
GetResource
() const
gte::GL4Resource
inline
GetTarget
() const
gte::GL4Texture
inline
GetTargetBinding
() const
gte::GL4Texture
inline
GetTexture
() const
gte::GL4Texture3
inline
GL4GraphicsObject
(GraphicsObject const *gtObject)
gte::GL4GraphicsObject
protected
GL4Resource
(Resource const *gtResource)
gte::GL4Resource
protected
GL4Texture
(Texture const *texture, GLenum target, GLenum targetBinding)
gte::GL4Texture
protected
GL4Texture3
(Texture3 const *texture)
gte::GL4Texture3
GL4TextureSingle
(TextureSingle const *gtTexture, GLenum target, GLenum targetBinding)
gte::GL4TextureSingle
protected
Initialize
()
gte::GL4TextureSingle
protected
LoadTextureLevel
(unsigned int level, void const *data) override
gte::GL4Texture3
protected
virtual
MapForWrite
(GLenum target)
gte::GL4Resource
mExternalFormat
gte::GL4Texture
protected
mExternalType
gte::GL4Texture
protected
mGLHandle
gte::GL4GraphicsObject
protected
mGTObject
gte::GEObject
protected
mInternalFormat
gte::GL4Texture
protected
mName
gte::GEObject
protected
mNumLevels
gte::GL4Texture
protected
msGLTextureExternalFormat
gte::GL4Texture
protected
static
msGLTextureExternalType
gte::GL4Texture
protected
static
msGLTextureInternalFormat
gte::GL4Texture
protected
static
mTarget
gte::GL4Texture
protected
mTargetBinding
gte::GL4Texture
protected
PreparedForCopy
(GLenum access) const
gte::GL4Resource
protected
SetName
(std::string const &name) override
gte::GL4GraphicsObject
virtual
Unmap
(GLenum target)
gte::GL4Resource
Update
() override
gte::GL4TextureSingle
virtual
Update
(unsigned int level)
gte::GL4TextureSingle
~GEObject
()
gte::GEObject
virtual
~GL4Texture3
()
gte::GL4Texture3
virtual
~GL4TextureSingle
()
gte::GL4TextureSingle
virtual
geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06