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gte
GL4Texture
gte::GL4Texture Member List
This is the complete list of members for
gte::GL4Texture
, including all inherited members.
CopyCpuToGpu
()
gte::GL4Resource
inline
virtual
CopyGpuToCpu
()
gte::GL4Resource
inline
virtual
CopyGpuToGpu
(GL4Resource *target)
gte::GL4Resource
inline
virtual
GEObject
(GraphicsObject const *gtObject)
gte::GEObject
protected
GetGLHandle
() const
gte::GL4GraphicsObject
inline
GetGraphicsObject
() const
gte::GEObject
inline
GetInternalFormat
(DFType dataFormat)
gte::GL4Texture
inline
static
GetName
() const
gte::GEObject
inline
GetResource
() const
gte::GL4Resource
inline
GetTarget
() const
gte::GL4Texture
inline
GetTargetBinding
() const
gte::GL4Texture
inline
GetTexture
() const
gte::GL4Texture
inline
GL4GraphicsObject
(GraphicsObject const *gtObject)
gte::GL4GraphicsObject
protected
GL4Resource
(Resource const *gtResource)
gte::GL4Resource
protected
GL4Texture
(Texture const *texture, GLenum target, GLenum targetBinding)
gte::GL4Texture
protected
MapForWrite
(GLenum target)
gte::GL4Resource
mExternalFormat
gte::GL4Texture
protected
mExternalType
gte::GL4Texture
protected
mGLHandle
gte::GL4GraphicsObject
protected
mGTObject
gte::GEObject
protected
mInternalFormat
gte::GL4Texture
protected
mName
gte::GEObject
protected
mNumLevels
gte::GL4Texture
protected
msGLTextureExternalFormat
gte::GL4Texture
protected
static
msGLTextureExternalType
gte::GL4Texture
protected
static
msGLTextureInternalFormat
gte::GL4Texture
protected
static
mTarget
gte::GL4Texture
protected
mTargetBinding
gte::GL4Texture
protected
PreparedForCopy
(GLenum access) const
gte::GL4Resource
protected
SetName
(std::string const &name) override
gte::GL4GraphicsObject
virtual
Unmap
(GLenum target)
gte::GL4Resource
Update
()
gte::GL4Resource
inline
virtual
~GEObject
()
gte::GEObject
virtual
geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06