gte::GL4ConstantBuffer Member List

This is the complete list of members for gte::GL4ConstantBuffer, including all inherited members.

AttachToUnit(GLint uniformBufferUnit)gte::GL4ConstantBuffer
CopyCpuToGpu()gte::GL4Buffervirtual
CopyGpuToCpu()gte::GL4Buffervirtual
CopyGpuToGpu(GL4Resource *target)gte::GL4Resourceinlinevirtual
Create(void *unused, GraphicsObject const *object)gte::GL4ConstantBufferstatic
GEObject(GraphicsObject const *gtObject)gte::GEObjectprotected
GetBuffer() const gte::GL4Bufferinline
GetConstantBuffer() const gte::GL4ConstantBufferinline
GetGLHandle() const gte::GL4GraphicsObjectinline
GetGraphicsObject() const gte::GEObjectinline
GetName() const gte::GEObjectinline
GetResource() const gte::GL4Resourceinline
GetType() const gte::GL4Bufferinline
GetUsage() const gte::GL4Bufferinline
GL4Buffer(Buffer const *buffer, GLenum type)gte::GL4Bufferprotected
GL4ConstantBuffer(ConstantBuffer const *cbuffer)gte::GL4ConstantBuffer
GL4GraphicsObject(GraphicsObject const *gtObject)gte::GL4GraphicsObjectprotected
GL4Resource(Resource const *gtResource)gte::GL4Resourceprotected
Initialize()gte::GL4Bufferprotectedvirtual
MapForWrite(GLenum target)gte::GL4Resource
mGLHandlegte::GL4GraphicsObjectprotected
mGTObjectgte::GEObjectprotected
mNamegte::GEObjectprotected
mTypegte::GL4Bufferprotected
mUsagegte::GL4Bufferprotected
PreparedForCopy(GLenum access) const gte::GL4Resourceprotected
SetName(std::string const &name) overridegte::GL4GraphicsObjectvirtual
Unmap(GLenum target)gte::GL4Resource
Update()gte::GL4Buffervirtual
~GEObject()gte::GEObjectvirtual
~GL4Buffer()gte::GL4Bufferprotectedvirtual


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06