This is the complete list of members for gte::DX11VertexBuffer, including all inherited members.
CopyCpuToGpu(ID3D11DeviceContext *context) override | gte::DX11Buffer | virtual |
CopyGpuToCpu(ID3D11DeviceContext *context) override | gte::DX11Buffer | virtual |
CopyGpuToGpu(ID3D11DeviceContext *context, ID3D11Resource *target) override | gte::DX11Buffer | virtual |
Create(void *device, GraphicsObject const *object) | gte::DX11VertexBuffer | static |
CreateStaging(ID3D11Device *device, D3D11_BUFFER_DESC const &bf) | gte::DX11Buffer | protected |
Disable(ID3D11DeviceContext *context) | gte::DX11VertexBuffer | |
DX11Buffer(Buffer const *buffer) | gte::DX11Buffer | protected |
DX11GraphicsObject(GraphicsObject const *gtObject) | gte::DX11GraphicsObject | protected |
DX11Resource(Resource const *gtResource) | gte::DX11Resource | protected |
DX11VertexBuffer(ID3D11Device *device, VertexBuffer const *vbuffer) | gte::DX11VertexBuffer | |
Enable(ID3D11DeviceContext *context) | gte::DX11VertexBuffer | |
GEObject(GraphicsObject const *gtObject) | gte::GEObject | protected |
GetBuffer() const | gte::DX11Buffer | inline |
GetDXBuffer() const | gte::DX11Buffer | inline |
GetDXDeviceChild() const | gte::DX11GraphicsObject | inline |
GetDXResource() const | gte::DX11Resource | inline |
GetGraphicsObject() const | gte::GEObject | inline |
GetName() const | gte::GEObject | inline |
GetResource() const | gte::DX11Resource | inline |
GetStagingResource() const | gte::DX11Resource | inline |
GetVertexBuffer() const | gte::DX11VertexBuffer | inline |
MapForWrite(ID3D11DeviceContext *context, unsigned int sri) | gte::DX11Resource | |
mDXObject | gte::DX11GraphicsObject | protected |
mGTObject | gte::GEObject | protected |
mName | gte::GEObject | protected |
msStagingAccess | gte::DX11Resource | protectedstatic |
mStaging | gte::DX11Resource | protected |
mUpdateMapMode | gte::DX11Buffer | protected |
PreparedForCopy(D3D11_CPU_ACCESS_FLAG access) const | gte::DX11Resource | protected |
SetName(std::string const &name) override | gte::DX11Resource | virtual |
Unmap(ID3D11DeviceContext *context, unsigned int sri) | gte::DX11Resource | |
Update(ID3D11DeviceContext *context) override | gte::DX11Buffer | virtual |
~DX11GraphicsObject() | gte::DX11GraphicsObject | virtual |
~DX11Resource() | gte::DX11Resource | virtual |
~GEObject() | gte::GEObject | virtual |