GteTextureArray.cpp
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1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #include <GTEnginePCH.h>
10 using namespace gte;
11 
12 
13 TextureArray::TextureArray(unsigned int numItems, DFType format,
14  unsigned int numDimensions, unsigned int dim0, unsigned int dim1,
15  unsigned int dim2, bool hasMipmaps, bool createStorage)
16  :
17  Texture(numItems, format, numDimensions, dim0, dim1, dim2,
18  hasMipmaps, createStorage)
19 {
21 }
22 
TextureArray(unsigned int numItems, DFType format, unsigned int numDimensions, unsigned int dim0, unsigned int dim1, unsigned int dim2, bool hasMipmaps, bool createStorage)
GraphicsObjectType mType
GT_TEXTURE_ARRAY
GLint GLint GLsizei GLint GLenum format
Definition: glcorearb.h:103


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:01