GteGL4TextureRT.h
Go to the documentation of this file.
1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #pragma once
9 
10 #include <Graphics/GteTextureRT.h>
12 
13 namespace gte
14 {
15 
17 {
18 public:
19  // Construction.
21  static std::shared_ptr<GEObject> Create(void* unused, GraphicsObject const* object);
22 
23  // Member access.
24  inline TextureRT* GetTexture() const;
25 
26  // Returns true of mipmaps need to be generated.
27  virtual bool CanAutoGenerateMipmaps() const override;
28 };
29 
31 {
32  return static_cast<TextureRT*>(mGTObject);
33 }
34 
35 }
TextureRT * GetTexture() const
GLuint texture
Definition: glcorearb.h:410
#define GTE_IMPEXP
Definition: GTEngineDEF.h:63


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:00