virtual bool CanAutoGenerateMipmaps() const override
virtual void LoadTextureLevel(unsigned int level, void const *data) override
Texture1 * GetTexture() const
void APIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
GL4Texture1(Texture1 const *texture)
unsigned int GetDimension(int i) const
static std::shared_ptr< GEObject > Create(void *unused, GraphicsObject const *object)