GteGL4ConstantBuffer.h
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1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #pragma once
9 
12 
13 namespace gte
14 {
15 
17 {
18 public:
19  // Construction.
20  GL4ConstantBuffer(ConstantBuffer const* cbuffer);
21  static std::shared_ptr<GEObject> Create(void* unused, GraphicsObject const* object);
22 
23  // Member access.
24  inline ConstantBuffer* GetConstantBuffer() const;
25 
26  // Bind the constant buffer data to the specified uniform buffer unit.
27  void AttachToUnit(GLint uniformBufferUnit);
28 };
29 
31 {
32  return static_cast<ConstantBuffer*>(mGTObject);
33 }
34 
35 }
int GLint
Definition: glcorearb.h:85
ConstantBuffer * GetConstantBuffer() const
#define GTE_IMPEXP
Definition: GTEngineDEF.h:63


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:00