GteDX11BlendState.h
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1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #pragma once
9 
10 #include <Graphics/GteBlendState.h>
12 
13 namespace gte
14 {
15 
17 {
18 public:
19  // Construction.
20  DX11BlendState(ID3D11Device* device, BlendState const* blendState);
21  static std::shared_ptr<GEObject> Create(void* device, GraphicsObject const* object);
22 
23  // Member access.
24  inline BlendState* GetBlendState();
25  inline ID3D11BlendState* GetDXBlendState();
26 
27  // Enable the blend state.
28  void Enable(ID3D11DeviceContext* context);
29 
30 private:
31  // Conversions from GTEngine values to DX11 values.
32  static D3D11_BLEND const msMode[];
33  static D3D11_BLEND_OP const msOperation[];
34 };
35 
37 {
38  return static_cast<BlendState*>(mGTObject);
39 }
40 
41 inline ID3D11BlendState* DX11BlendState::GetDXBlendState()
42 {
43  return static_cast<ID3D11BlendState*>(mDXObject);
44 }
45 
46 }
ID3D11BlendState * GetDXBlendState()
BlendState * GetBlendState()
#define GTE_IMPEXP
Definition: GTEngineDEF.h:63


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 03:59:59