GteComputeShader.cpp
Go to the documentation of this file.
1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #include <GTEnginePCH.h>
10 using namespace gte;
11 
12 #if defined(GTE_DEV_OPENGL)
14  :
15  Shader(reflector, GLSLReflection::ST_COMPUTE)
16 {
17  mType = GT_COMPUTE_SHADER;
18 }
19 #else
21  :
22  Shader(program)
23 {
25 }
26 #endif
GT_COMPUTE_SHADER
GraphicsObjectType mType
GLbitfield GLuint program
Definition: glcorearb.h:1926
ComputeShader(HLSLShader const &program)


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 03:59:59