21 Camera(
bool isPerspective,
bool isDepthRangeZeroOne);
41 inline bool PreViewIsIdentity()
const;
48 inline bool PostProjectionIsIdentity()
const;
54 bool GetPickLine(
int viewX,
int viewY,
int viewW,
int viewH,
int x,
int y,
60 virtual void UpdatePVMatrix();
79 return mPreViewMatrix;
84 return mPreViewIsIdentity;
89 return mPostProjectionMatrix;
94 return mPostProjectionIsIdentity;
bool PreViewIsIdentity() const
Matrix4x4< float > const & GetPreViewMatrix() const
bool PostProjectionIsIdentity() const
Matrix4x4< float > mPostProjectionMatrix
Matrix4x4< float > const & GetPostProjectionMatrix() const
Matrix4x4< float > mPreViewMatrix
bool mPostProjectionIsIdentity