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collision_scene_fcl_latest.cpp File Reference
#include <exotica_collision_scene_fcl_latest/collision_scene_fcl_latest.h>
#include <exotica_core/factory.h>
#include <exotica_core/scene.h>
#include <geometric_shapes/mesh_operations.h>
#include <geometric_shapes/shape_operations.h>
Include dependency graph for collision_scene_fcl_latest.cpp:

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Namespaces

 exotica
 

Macros

#define CONTINUOUS_COLLISION_USE_ADVANCED_SETTINGS
 

Functions

bool exotica::IsRobotLink (std::shared_ptr< KinematicElement > e)
 
void exotica::transformFCLToKDL (const fcl::Transform3d &tf, KDL::Frame &frame)
 
fcl::Transform3d exotica::transformKDLToFCL (const KDL::Frame &frame)
 

Macro Definition Documentation

#define CONTINUOUS_COLLISION_USE_ADVANCED_SETTINGS

Definition at line 39 of file collision_scene_fcl_latest.cpp.



exotica_collision_scene_fcl_latest
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autogenerated on Sat Apr 10 2021 02:35:24