Public Member Functions | Private Member Functions | List of all members
BT::WhileDoElseNode Class Reference

WhileDoElse must have exactly 2 or 3 children. It is a REACTIVE node of IfThenElseNode. More...

#include <while_do_else_node.h>

Inheritance diagram for BT::WhileDoElseNode:
Inheritance graph
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Public Member Functions

virtual void halt () override
 
 WhileDoElseNode (const std::string &name)
 
virtual ~WhileDoElseNode () override=default
 
- Public Member Functions inherited from BT::ControlNode
void addChild (TreeNode *child)
 The method used to add nodes to the children vector. More...
 
const TreeNodechild (size_t index) const
 
const std::vector< TreeNode * > & children () const
 
size_t childrenCount () const
 
 ControlNode (const std::string &name, const NodeConfiguration &config)
 
void haltChild (size_t i)
 
void haltChildren ()
 
void haltChildren (size_t first)
 
virtual NodeType type () const overridefinal
 
virtual ~ControlNode () override=default
 
- Public Member Functions inherited from BT::TreeNode
const NodeConfigurationconfig () const
 
virtual BT::NodeStatus executeTick ()
 The method that should be used to invoke tick() and setStatus();. More...
 
template<typename T >
Result getInput (const std::string &key, T &destination) const
 
template<typename T >
Optional< T > getInput (const std::string &key) const
 
StringView getRawPortValue (const std::string &key) const
 
bool isHalted () const
 
const std::string & name () const
 Name of the instance, not the type. More...
 
const std::string & registrationName () const
 registrationName is the ID used by BehaviorTreeFactory to create an instance. More...
 
template<typename T >
Result setOutput (const std::string &key, const T &value)
 
NodeStatus status () const
 
StatusChangeSubscriber subscribeToStatusChange (StatusChangeCallback callback)
 subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More...
 
 TreeNode (std::string name, NodeConfiguration config)
 TreeNode main constructor. More...
 
uint16_t UID () const
 
BT::NodeStatus waitValidStatus ()
 
virtual ~TreeNode ()=default
 

Private Member Functions

virtual BT::NodeStatus tick () override
 Method to be implemented by the user. More...
 

Additional Inherited Members

- Public Types inherited from BT::TreeNode
typedef std::shared_ptr< TreeNodePtr
 
using StatusChangeCallback = StatusChangeSignal::CallableFunction
 
using StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus >
 
using StatusChangeSubscriber = StatusChangeSignal::Subscriber
 
- Static Public Member Functions inherited from BT::TreeNode
static Optional< StringViewgetRemappedKey (StringView port_name, StringView remapping_value)
 
static bool isBlackboardPointer (StringView str)
 
static StringView stripBlackboardPointer (StringView str)
 
- Protected Member Functions inherited from BT::TreeNode
void modifyPortsRemapping (const PortsRemapping &new_remapping)
 
void setRegistrationID (StringView ID)
 
void setStatus (NodeStatus new_status)
 
- Protected Attributes inherited from BT::ControlNode
std::vector< TreeNode * > children_nodes_
 

Detailed Description

WhileDoElse must have exactly 2 or 3 children. It is a REACTIVE node of IfThenElseNode.

The first child is the "statement" that is executed at each tick

If result is SUCCESS, the second child is executed.

If result is FAILURE, the third child is executed.

If the 2nd or 3d child is RUNNING and the statement changes, the RUNNING child will be stopped before starting the sibling.

Definition at line 34 of file while_do_else_node.h.

Constructor & Destructor Documentation

BT::WhileDoElseNode::WhileDoElseNode ( const std::string &  name)

Definition at line 19 of file while_do_else_node.cpp.

virtual BT::WhileDoElseNode::~WhileDoElseNode ( )
overridevirtualdefault

Member Function Documentation

void BT::WhileDoElseNode::halt ( )
overridevirtual

The method used to interrupt the execution of a RUNNING node. Only Async nodes that may return RUNNING should implement it.

Reimplemented from BT::ControlNode.

Definition at line 25 of file while_do_else_node.cpp.

NodeStatus BT::WhileDoElseNode::tick ( )
overrideprivatevirtual

Method to be implemented by the user.

Implements BT::TreeNode.

Definition at line 30 of file while_do_else_node.cpp.


The documentation for this class was generated from the following files:


behaviotree_cpp_v3
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Tue May 4 2021 02:56:26