14 #ifndef selector_node_WITH_MEMORY_H 15 #define selector_node_WITH_MEMORY_H 39 virtual void halt()
override;
48 #endif // selector_node_WITH_MEMORY_H virtual void halt() override
The method used to interrupt the execution of a RUNNING node.
const std::string & name() const
FallbackStarNode(const std::string &name)
unsigned int current_child_idx_
The FallbackStarNode is used to try different strategies, until one succeed. If any child returns RUN...
virtual BT::NodeStatus tick() override
Method to be implemented by the user.