#include <ObjDeletionHandler.h>
Signals | |
void | objDeletionEventReceived (int) |
Public Member Functions | |
ObjDeletionHandler (int watchedId, QObject *receiver=0, const char *member=0) | |
virtual | ~ObjDeletionHandler () |
Protected Member Functions | |
virtual void | handleEvent (UEvent *event) |
Private Attributes | |
int | _watchedId |
Definition at line 35 of file ObjDeletionHandler.h.
ObjDeletionHandler::ObjDeletionHandler | ( | int | watchedId, |
QObject * | receiver = 0 , |
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const char * | member = 0 |
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) | [inline] |
Definition at line 40 of file ObjDeletionHandler.h.
virtual ObjDeletionHandler::~ObjDeletionHandler | ( | ) | [inline, virtual] |
Definition at line 47 of file ObjDeletionHandler.h.
virtual void ObjDeletionHandler::handleEvent | ( | UEvent * | event | ) | [inline, protected, virtual] |
Method called by the UEventsManager to handle an event. Important : this method must do a minimum of work because the faster the dispatching loop is done; the faster the events are received. If a handling function takes too much time, the events list can grow faster than it is emptied. The event can be modified but must not be deleted.
Implements UEventsHandler.
Definition at line 53 of file ObjDeletionHandler.h.
void ObjDeletionHandler::objDeletionEventReceived | ( | int | ) | [signal] |
int ObjDeletionHandler::_watchedId [private] |
Definition at line 62 of file ObjDeletionHandler.h.