Public Member Functions | Static Public Member Functions | Public Attributes | Friends
KDL::Frame2 Class Reference

#include <frames.hpp>

List of all members.

Public Member Functions

 Frame2 (const Rotation2 &R, const Vector2 &V)
 Frame2 (const Vector2 &V)
 Frame2 (const Rotation2 &R)
 Frame2 (void)
 Frame2 (const Frame2 &arg)
void Integrate (const Twist &t_this, double frequency)
Frame2 Inverse () const
Vector2 Inverse (const Vector2 &arg) const
void Make4x4 (double *d)
double operator() (int i, int j)
double operator() (int i, int j) const
Vector2 operator* (const Vector2 &arg)
Frame2operator= (const Frame2 &arg)
void SetIdentity ()
void SetInverse ()

Static Public Member Functions

static Frame2 Identity ()

Public Attributes

Rotation2 M
 Orientation of the Frame.
Vector2 p
 origine of the Frame


bool Equal (const Frame2 &a, const Frame2 &b, double eps)
Frame2 operator* (const Frame2 &lhs, const Frame2 &rhs)

Detailed Description

A 2D frame class, for further documentation see the Frames class for methods with unchanged semantics.

Definition at line 1094 of file frames.hpp.

Constructor & Destructor Documentation

KDL::Frame2::Frame2 ( const Rotation2 R,
const Vector2 V 
) [inline]
KDL::Frame2::Frame2 ( const Vector2 V) [inline, explicit]
KDL::Frame2::Frame2 ( const Rotation2 R) [inline, explicit]
KDL::Frame2::Frame2 ( void  ) [inline]
KDL::Frame2::Frame2 ( const Frame2 arg) [inline]

Member Function Documentation

static Frame2 KDL::Frame2::Identity ( ) [inline, static]

Definition at line 1125 of file frames.hpp.

void KDL::Frame2::Integrate ( const Twist t_this,
double  frequency 
) [inline]
Frame2 KDL::Frame2::Inverse ( ) const [inline]
Vector2 KDL::Frame2::Inverse ( const Vector2 arg) const [inline]
void KDL::Frame2::Make4x4 ( double *  d) [inline]
double KDL::Frame2::operator() ( int  i,
int  j 
) [inline]

Treats a frame as a 3x3 matrix and returns element i,j Access to elements 0..2,0..2, bounds are checked when NDEBUG is not set

double KDL::Frame2::operator() ( int  i,
int  j 
) const [inline]

Treats a frame as a 4x4 matrix and returns element i,j Access to elements 0..3,0..3, bounds are checked when NDEBUG is not set

Vector2 KDL::Frame2::operator* ( const Vector2 arg) [inline]
Frame2& KDL::Frame2::operator= ( const Frame2 arg) [inline]
void KDL::Frame2::SetIdentity ( ) [inline]
void KDL::Frame2::SetInverse ( ) [inline]

Friends And Related Function Documentation

bool Equal ( const Frame2 a,
const Frame2 b,
double  eps 
) [friend]
Frame2 operator* ( const Frame2 lhs,
const Frame2 rhs 
) [friend]

Member Data Documentation

Orientation of the Frame.

Definition at line 1098 of file frames.hpp.

origine of the Frame

Definition at line 1097 of file frames.hpp.

The documentation for this class was generated from the following file:

autogenerated on Sat Oct 7 2017 03:04:29