#include <FrictionBase.h>
Public Member Functions | |
TFrictionInput (const TSimulContext &_context, Wheel &_wheel) | |
Public Attributes | |
const TSimulContext & | context |
double | motor_torque |
(Newtons), excluding the weight of the wheel itself. | |
double | weight |
Wheel & | wheel |
mrpt::math::TPoint2D | wheel_speed |
Definition at line 31 of file FrictionBase.h.
mvsim::FrictionBase::TFrictionInput::TFrictionInput | ( | const TSimulContext & | _context, |
Wheel & | _wheel | ||
) | [inline] |
(in local coords) of the wheel center point.
Definition at line 44 of file FrictionBase.h.
Definition at line 33 of file FrictionBase.h.
(Newtons), excluding the weight of the wheel itself.
The force applied by the motor to the wheel
Definition at line 37 of file FrictionBase.h.
Weight on this wheel from the car chassis
Definition at line 35 of file FrictionBase.h.
Definition at line 34 of file FrictionBase.h.
mrpt::math::TPoint2D mvsim::FrictionBase::TFrictionInput::wheel_speed |
(Nm). Negative means backwards, which makes the vehicle go forwards. Instantaneous velocity vector
Definition at line 40 of file FrictionBase.h.