Public Member Functions | Public Attributes
b2EdgeShape Class Reference

#include <b2EdgeShape.h>

Inheritance diagram for b2EdgeShape:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 b2EdgeShape ()
b2ShapeClone (b2BlockAllocator *allocator) const
 Implement b2Shape.
void ComputeAABB (b2AABB *aabb, const b2Transform &transform, int32 childIndex) const
void ComputeMass (b2MassData *massData, float32 density) const
int32 GetChildCount () const
bool RayCast (b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const
 Implement b2Shape.
void Set (const b2Vec2 &v1, const b2Vec2 &v2)
 Set this as an isolated edge.
bool TestPoint (const b2Transform &transform, const b2Vec2 &p) const

Public Attributes

bool m_hasVertex0
bool m_hasVertex3
b2Vec2 m_vertex0
 Optional adjacent vertices. These are used for smooth collision.
b2Vec2 m_vertex1
 These are the edge vertices.
b2Vec2 m_vertex2
b2Vec2 m_vertex3

Detailed Description

A line segment (edge) shape. These can be connected in chains or loops to other edge shapes. The connectivity information is used to ensure correct contact normals.

Definition at line 27 of file b2EdgeShape.h.


Constructor & Destructor Documentation

Definition at line 62 of file b2EdgeShape.h.


Member Function Documentation

b2Shape * b2EdgeShape::Clone ( b2BlockAllocator allocator) const [virtual]

Implement b2Shape.

Implements b2Shape.

Definition at line 30 of file b2EdgeShape.cpp.

void b2EdgeShape::ComputeAABB ( b2AABB aabb,
const b2Transform transform,
int32  childIndex 
) const [virtual]
See also:
b2Shape::ComputeAABB

Implements b2Shape.

Definition at line 116 of file b2EdgeShape.cpp.

void b2EdgeShape::ComputeMass ( b2MassData massData,
float32  density 
) const [virtual]
See also:
b2Shape::ComputeMass

Implements b2Shape.

Definition at line 131 of file b2EdgeShape.cpp.

int32 b2EdgeShape::GetChildCount ( ) const [virtual]
See also:
b2Shape::GetChildCount

Implements b2Shape.

Definition at line 38 of file b2EdgeShape.cpp.

bool b2EdgeShape::RayCast ( b2RayCastOutput output,
const b2RayCastInput input,
const b2Transform transform,
int32  childIndex 
) const [virtual]

Implement b2Shape.

Implements b2Shape.

Definition at line 54 of file b2EdgeShape.cpp.

void b2EdgeShape::Set ( const b2Vec2 v1,
const b2Vec2 v2 
)

Set this as an isolated edge.

Definition at line 22 of file b2EdgeShape.cpp.

bool b2EdgeShape::TestPoint ( const b2Transform transform,
const b2Vec2 p 
) const [virtual]
See also:
b2Shape::TestPoint

Implements b2Shape.

Definition at line 43 of file b2EdgeShape.cpp.


Member Data Documentation

Definition at line 59 of file b2EdgeShape.h.

Definition at line 59 of file b2EdgeShape.h.

Optional adjacent vertices. These are used for smooth collision.

Definition at line 58 of file b2EdgeShape.h.

These are the edge vertices.

Definition at line 55 of file b2EdgeShape.h.

Definition at line 55 of file b2EdgeShape.h.

Definition at line 58 of file b2EdgeShape.h.


The documentation for this class was generated from the following files:


mvsim
Author(s):
autogenerated on Thu Sep 7 2017 09:27:49