#include <string>
Go to the source code of this file.
Classes | |
struct | mvsim::TSimulContext |
struct | mvsim::vec2 |
struct | mvsim::vec3 |
Namespaces | |
namespace | mrpt |
namespace | mrpt::opengl |
namespace | mrpt::slam |
namespace | mvsim |
namespace | rapidxml |
Defines | |
#define | INVISIBLE_FIXTURE_USER_DATA |
Used to signal a Box2D fixture as "invisible" to sensors. |
#define INVISIBLE_FIXTURE_USER_DATA |
(reinterpret_cast<void*>( \ -1))
Used to signal a Box2D fixture as "invisible" to sensors.
Definition at line 19 of file basic_types.h.