PyShape Member List
This is the complete list of members for PyShape, including all inherited members.
compile()GLshape
computeAABB(const hrp::Vector3 &i_p, const hrp::Matrix33 &i_R, hrp::Vector3 &o_min, hrp::Vector3 &o_max)GLshape
divideLargeTriangles(double maxEdgeLen)GLshape
doCompile(bool isWireFrameMode)GLshape [protected]
draw(int i_mode)GLshape
getDiffuseColor()PyShape
getPosition()GLcoordinates
getPosition(double &x, double &y, double &z)GLcoordinates
getRelPosition()PyShape
getRelRotation()PyShape
getRotation()GLcoordinates
getRotation(hrp::Matrix33 &R)GLcoordinates
getTransform()GLcoordinates [inline]
GLcoordinates()GLcoordinates
GLshape()GLshape
highlight(bool flag)GLshape
m_colorsGLshape [protected]
m_diffuseGLshape [protected]
m_highlightGLshape [protected]
m_normalIndicesGLshape [protected]
m_normalPerVertexGLshape [protected]
m_normalsGLshape [protected]
m_requestCompileGLshape [protected]
m_shadingListGLshape [protected]
m_shininessGLshape [protected]
m_solidGLshape [protected]
m_specularGLshape [protected]
m_textureGLshape [protected]
m_textureCoordinatesGLshape [protected]
m_textureCoordIndicesGLshape [protected]
m_textureIdGLshape [protected]
m_transGLcoordinates [protected]
m_trianglesGLshape [protected]
m_verticesGLshape [protected]
m_wireFrameListGLshape [protected]
normalPerVertex(bool flag)GLshape
setColors(unsigned int ncolors, const float *colors)GLshape
setDiffuseColor(PyObject *v)PyShape
GLshape::setDiffuseColor(float r, float g, float b, float a)GLshape
setNormalIndices(unsigned int len, const int *normalIndices)GLshape
setNormals(unsigned int nnormal, const float *normals)GLshape
setPosition(double x, double y, double z)GLcoordinates
setPosition(const T &p)GLcoordinates [inline]
setRelPosition(PyObject *v)PyShape
setRelRotation(PyObject *v)PyShape
setRotation(double r, double p, double y)GLcoordinates
setRotation(double ax, double ay, double az, double th)GLcoordinates
setRotation(const hrp::Matrix33 &R)GLcoordinates
setRotation(const double *R)GLcoordinates
setShininess(float s)GLshape
setSpecularColor(float r, float g, float b)GLshape
setTexture(GLtexture *texture)GLshape
setTextureCoordinates(unsigned int len, const float *coordinates)GLshape
setTextureCoordIndices(unsigned int len, const int *coordinates)GLshape
setTransform(const double i_trans[12])GLcoordinates
setTriangles(unsigned int ntriangles, const int *vertexIndices)GLshape
setVertices(unsigned int nvertices, const float *vertices)GLshape
solid(bool flag)GLshape
~GLshape()GLshape


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Wed Sep 6 2017 02:35:57