Namespaces | Functions
body_operations.h File Reference
#include "geometric_shapes/shapes.h"
#include "geometric_shapes/bodies.h"
#include "geometric_shapes/shape_messages.h"
#include <geometry_msgs/Pose.h>
#include <vector>
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Namespaces

namespace  bodies
 

This set of classes allows quickly detecting whether a given point is inside an object or not. This capability is useful when removing points from inside the robot (when the robot sees its arms, for example).


Functions

void bodies::computeBoundingSphere (const std::vector< const Body * > &bodies, BoundingSphere &mergedSphere)
 Compute the bounding sphere for a set of bodies and store the resulting sphere in mergedSphere.
Body * bodies::constructBodyFromMsg (const shape_msgs::Mesh &shape, const geometry_msgs::Pose &pose)
 Create a body from a given shape.
Body * bodies::constructBodyFromMsg (const shape_msgs::SolidPrimitive &shape, const geometry_msgs::Pose &pose)
 Create a body from a given shape.
Body * bodies::constructBodyFromMsg (const shapes::ShapeMsg &shape, const geometry_msgs::Pose &pose)
 Create a body from a given shape.
Body * bodies::createBodyFromShape (const shapes::Shape *shape)
 Create a body from a given shape.
void bodies::mergeBoundingSpheres (const std::vector< BoundingSphere > &spheres, BoundingSphere &mergedSphere)
 Compute a bounding sphere to enclose a set of bounding spheres.


geometric_shapes
Author(s): Ioan Sucan , Gil Jones
autogenerated on Thu Jun 8 2017 02:52:45