StdVector.h
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00001 // This file is part of Eigen, a lightweight C++ template library
00002 // for linear algebra.
00003 //
00004 // Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr>
00005 // Copyright (C) 2009 Hauke Heibel <hauke.heibel@googlemail.com>
00006 //
00007 // This Source Code Form is subject to the terms of the Mozilla
00008 // Public License v. 2.0. If a copy of the MPL was not distributed
00009 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
00010 
00011 #ifndef EIGEN_STDVECTOR_H
00012 #define EIGEN_STDVECTOR_H
00013 
00014 #include "details.h"
00015 
00021 #define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) \
00022 namespace std \
00023 { \
00024   template<> \
00025   class vector<__VA_ARGS__, std::allocator<__VA_ARGS__> >  \
00026     : public vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > \
00027   { \
00028     typedef vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > vector_base; \
00029   public: \
00030     typedef __VA_ARGS__ value_type; \
00031     typedef vector_base::allocator_type allocator_type; \
00032     typedef vector_base::size_type size_type;  \
00033     typedef vector_base::iterator iterator;  \
00034     explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
00035     template<typename InputIterator> \
00036     vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \
00037     vector(const vector& c) : vector_base(c) {}  \
00038     explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
00039     vector(iterator start, iterator end) : vector_base(start, end) {}  \
00040     vector& operator=(const vector& x) {  \
00041       vector_base::operator=(x);  \
00042       return *this;  \
00043     } \
00044   }; \
00045 }
00046 
00047 namespace std {
00048 
00049 #define EIGEN_STD_VECTOR_SPECIALIZATION_BODY \
00050   public:  \
00051     typedef T value_type; \
00052     typedef typename vector_base::allocator_type allocator_type; \
00053     typedef typename vector_base::size_type size_type;  \
00054     typedef typename vector_base::iterator iterator;  \
00055     typedef typename vector_base::const_iterator const_iterator;  \
00056     explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
00057     template<typename InputIterator> \
00058     vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) \
00059     : vector_base(first, last, a) {} \
00060     vector(const vector& c) : vector_base(c) {}  \
00061     explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
00062     vector(iterator start, iterator end) : vector_base(start, end) {}  \
00063     vector& operator=(const vector& x) {  \
00064       vector_base::operator=(x);  \
00065       return *this;  \
00066     }
00067 
00068   template<typename T>
00069   class vector<T,EIGEN_ALIGNED_ALLOCATOR<T> >
00070     : public vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
00071                     Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> >
00072 {
00073   typedef vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
00074                  Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> > vector_base;
00075   EIGEN_STD_VECTOR_SPECIALIZATION_BODY
00076 
00077   void resize(size_type new_size)
00078   { resize(new_size, T()); }
00079 
00080 #if defined(_VECTOR_)
00081   // workaround MSVC std::vector implementation
00082   void resize(size_type new_size, const value_type& x)
00083   {
00084     if (vector_base::size() < new_size)
00085       vector_base::_Insert_n(vector_base::end(), new_size - vector_base::size(), x);
00086     else if (new_size < vector_base::size())
00087       vector_base::erase(vector_base::begin() + new_size, vector_base::end());
00088   }
00089   void push_back(const value_type& x)
00090   { vector_base::push_back(x); } 
00091   using vector_base::insert;  
00092   iterator insert(const_iterator position, const value_type& x)
00093   { return vector_base::insert(position,x); }
00094   void insert(const_iterator position, size_type new_size, const value_type& x)
00095   { vector_base::insert(position, new_size, x); }
00096 #elif defined(_GLIBCXX_VECTOR) && (!(EIGEN_GNUC_AT_LEAST(4,1)))
00097   /* Note that before gcc-4.1 we already have: std::vector::resize(size_type,const T&).
00098    * However, this specialization is still needed to make the above EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION trick to work. */
00099   void resize(size_type new_size, const value_type& x)
00100   {
00101     vector_base::resize(new_size,x);
00102   }
00103 #elif defined(_GLIBCXX_VECTOR) && EIGEN_GNUC_AT_LEAST(4,2)
00104   // workaround GCC std::vector implementation
00105   void resize(size_type new_size, const value_type& x)
00106   {
00107     if (new_size < vector_base::size())
00108       vector_base::_M_erase_at_end(this->_M_impl._M_start + new_size);
00109     else
00110       vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
00111   }
00112 #else
00113   // either GCC 4.1 or non-GCC
00114   // default implementation which should always work.
00115   void resize(size_type new_size, const value_type& x)
00116   {
00117     if (new_size < vector_base::size())
00118       vector_base::erase(vector_base::begin() + new_size, vector_base::end());
00119     else if (new_size > vector_base::size())
00120       vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
00121   }
00122 #endif
00123   };
00124 }
00125 
00126 #endif // EIGEN_STDVECTOR_H


turtlebot_exploration_3d
Author(s): Bona , Shawn
autogenerated on Thu Jun 6 2019 21:00:11