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Transform.h File Reference
#include "Matrix3x3.h"
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class  tf2::Transform
 The Transform class supports rigid transforms with only translation and rotation and no scaling/shear. It can be used in combination with Vector3, Quaternion and Matrix3x3 linear algebra classes. More...
struct  tf2::TransformDoubleData
struct  tf2::TransformFloatData
 for serialization More...


namespace  tf2


#define TransformData   TransformDoubleData


TF2SIMD_FORCE_INLINE bool tf2::operator== (const Transform &t1, const Transform &t2)
 Test if two transforms have all elements equal.

Define Documentation

#define TransformData   TransformDoubleData

Definition at line 27 of file Transform.h.

Author(s): Tully Foote, Eitan Marder-Eppstein, Wim Meeussen
autogenerated on Thu Feb 22 2018 03:45:52