#include <QtOpenGL/QtOpenGL>#include <vcg/complex/complex.h>#include <wrap/io_trimesh/import_ply.h>#include <wrap/io_trimesh/export_ply.h>#include <vcg/complex/algorithms/update/topology.h>#include <vcg/complex/algorithms/outline_support.h>#include <vcg/simplex/face/pos.h>#include <vcg/space/outline2_packer.h>#include <wrap/qt/outline2_rasterizer.h>#include <vcg/space/rasterized_outline2_packer.h>#include <wrap/qt/Outline2ToQImage.h>
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Classes | |
| class | MyFace |
| class | MyMesh |
| struct | MyUsedTypes |
| class | MyVertex |
Functions | |
| int | main (int, char **) |
| int main | ( | int | , |
| char ** | |||
| ) |
Definition at line 54 of file trimesh_texture.cpp.