the minimal example of using the Optional Components. More...
#include <vcg/complex/complex.h>#include <vcg/complex/algorithms/create/platonic.h>#include <vcg/complex/algorithms/update/topology.h>#include <vcg/complex/algorithms/update/flag.h>#include <vcg/complex/algorithms/update/normal.h>#include <vcg/complex/algorithms/update/bounding.h>#include <vcg/complex/algorithms/update/curvature.h>#include <vcg/complex/algorithms/refine_loop.h>#include <wrap/io_trimesh/export_off.h>
Go to the source code of this file.
Classes | |
| class | MyFace |
| class | MyFaceOcf |
| class | MyMesh |
| class | MyMeshOcf |
| struct | MyUsedTypes |
| struct | MyUsedTypesOcf |
| class | MyVertex |
| class | MyVertexOcf |
Functions | |
| int | main (int, char **) |
the minimal example of using the Optional Components.
This file shows how to dynamically allocate component that you do not need most of the time.
Definition in file trimesh_optional.cpp.
| int main | ( | int | , |
| char ** | |||
| ) |
Definition at line 90 of file trimesh_optional.cpp.