Classes | Functions
trimesh_edge.cpp File Reference
#include <GL/gl.h>
#include <vcg/complex/complex.h>
#include <vcg/complex/append.h>
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/position.h>
#include <vcg/complex/algorithms/update/quality.h>
#include <vcg/complex/algorithms/stat.h>
#include <vcg/complex/algorithms/intersection.h>
#include <vcg/complex/algorithms/refine.h>
#include <wrap/gl/glu_tessellator_cap.h>
Include dependency graph for trimesh_edge.cpp:

Go to the source code of this file.

Classes

class  MyEdge
class  MyFace
class  MyMesh
struct  MyUsedTypes
class  MyVertex

Functions

void CapHole (MyMesh &m, MyMesh &capMesh, bool reverseFlag)
void GetRandPlane (Box3f &bb, Plane3f &plane)
int main (int argc, char **argv)
bool SplitMesh (MyMesh &m, MyMesh &A, MyMesh &B, Plane3f plane)

Function Documentation

void CapHole ( MyMesh m,
MyMesh capMesh,
bool  reverseFlag 
)

Definition at line 72 of file trimesh_edge.cpp.

void GetRandPlane ( Box3f bb,
Plane3f plane 
)

Definition at line 176 of file trimesh_edge.cpp.

int main ( int  argc,
char **  argv 
)

Definition at line 185 of file trimesh_edge.cpp.

bool SplitMesh ( MyMesh m,
MyMesh A,
MyMesh B,
Plane3f  plane 
)
Parameters:
AThe mesh that has to be splitted. It is NOT changed
planeThe two resulting pieces, correct only if true is returned

Definition at line 136 of file trimesh_edge.cpp.



shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:38:55