#include <GL/gl.h>#include <vcg/complex/complex.h>#include <vcg/complex/append.h>#include <wrap/io_trimesh/import.h>#include <wrap/io_trimesh/export.h>#include <vcg/complex/algorithms/update/topology.h>#include <vcg/complex/algorithms/update/bounding.h>#include <vcg/complex/algorithms/update/normal.h>#include <vcg/complex/algorithms/update/position.h>#include <vcg/complex/algorithms/update/quality.h>#include <vcg/complex/algorithms/stat.h>#include <vcg/complex/algorithms/intersection.h>#include <vcg/complex/algorithms/refine.h>#include <wrap/gl/glu_tessellator_cap.h>
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Classes | |
| class | MyEdge |
| class | MyFace |
| class | MyMesh |
| struct | MyUsedTypes |
| class | MyVertex |
Functions | |
| void | CapHole (MyMesh &m, MyMesh &capMesh, bool reverseFlag) |
| void | GetRandPlane (Box3f &bb, Plane3f &plane) |
| int | main (int argc, char **argv) |
| bool | SplitMesh (MyMesh &m, MyMesh &A, MyMesh &B, Plane3f plane) |
Definition at line 72 of file trimesh_edge.cpp.
| void GetRandPlane | ( | Box3f & | bb, |
| Plane3f & | plane | ||
| ) |
Definition at line 176 of file trimesh_edge.cpp.
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Definition at line 185 of file trimesh_edge.cpp.