#include <OgreViewport.h>
#include <OgreQuaternion.h>
#include <OgreVector3.h>
#include <OgreSceneNode.h>
#include <OgreSceneManager.h>
#include <OgreCamera.h>
#include <rviz/uniform_string_stream.h>
#include <rviz/display_context.h>
#include <rviz/viewport_mouse_event.h>
#include <rviz/geometry.h>
#include <rviz/ogre_helpers/shape.h>
#include <rviz/properties/float_property.h>
#include <rviz/properties/vector_property.h>
#include <rviz/properties/bool_property.h>
#include <fps_motion_view_controller.h>
#include <pluginlib/class_list_macros.h>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Variables | |
static const float | rviz::PITCH_LIMIT_HIGH = Ogre::Math::HALF_PI - 0.001 |
static const float | rviz::PITCH_LIMIT_LOW = -Ogre::Math::HALF_PI + 0.001 |
static const Ogre::Quaternion | rviz::ROBOT_TO_CAMERA_ROTATION |