Typedefs
Precision types
GLM Core | Types

Non-GLSL types that are used to define precision-based types. More...

Collaboration diagram for Precision types:

Typedefs

typedef mediump_float glm::float_t
typedef detail::tvec2< bool,
highp > 
glm::highp_bvec2
typedef detail::tvec3< bool,
highp > 
glm::highp_bvec3
typedef detail::tvec4< bool,
highp > 
glm::highp_bvec4
typedef detail::tmat2x2
< double, highp > 
glm::highp_dmat2
typedef detail::tmat2x2
< double, highp > 
glm::highp_dmat2x2
typedef detail::tmat2x3
< double, highp > 
glm::highp_dmat2x3
typedef detail::tmat2x4
< double, highp > 
glm::highp_dmat2x4
typedef detail::tmat3x3
< double, highp > 
glm::highp_dmat3
typedef detail::tmat3x2
< double, highp > 
glm::highp_dmat3x2
typedef detail::tmat3x3
< double, highp > 
glm::highp_dmat3x3
typedef detail::tmat3x4
< double, highp > 
glm::highp_dmat3x4
typedef detail::tmat4x4
< double, highp > 
glm::highp_dmat4
typedef detail::tmat4x2
< double, highp > 
glm::highp_dmat4x2
typedef detail::tmat4x3
< double, highp > 
glm::highp_dmat4x3
typedef detail::tmat4x4
< double, highp > 
glm::highp_dmat4x4
typedef detail::tvec2< double,
highp > 
glm::highp_dvec2
typedef detail::tvec3< double,
highp > 
glm::highp_dvec3
typedef detail::tvec4< double,
highp > 
glm::highp_dvec4
typedef highp_float_t glm::highp_float
typedef detail::highp_int_t glm::highp_int
typedef detail::tvec2< int, highp > glm::highp_ivec2
typedef detail::tvec3< int, highp > glm::highp_ivec3
typedef detail::tvec4< int, highp > glm::highp_ivec4
typedef detail::tmat2x2< float,
highp > 
glm::highp_mat2
typedef detail::tmat2x2< float,
highp > 
glm::highp_mat2x2
typedef detail::tmat2x3< float,
highp > 
glm::highp_mat2x3
typedef detail::tmat2x4< float,
highp > 
glm::highp_mat2x4
typedef detail::tmat3x3< float,
highp > 
glm::highp_mat3
typedef detail::tmat3x2< float,
highp > 
glm::highp_mat3x2
typedef detail::tmat3x3< float,
highp > 
glm::highp_mat3x3
typedef detail::tmat3x4< float,
highp > 
glm::highp_mat3x4
typedef detail::tmat4x4< float,
highp > 
glm::highp_mat4
typedef detail::tmat4x2< float,
highp > 
glm::highp_mat4x2
typedef detail::tmat4x3< float,
highp > 
glm::highp_mat4x3
typedef detail::tmat4x4< float,
highp > 
glm::highp_mat4x4
typedef detail::highp_uint_t glm::highp_uint
typedef detail::tvec2< uint,
highp > 
glm::highp_uvec2
typedef detail::tvec3< uint,
highp > 
glm::highp_uvec3
typedef detail::tvec4< uint,
highp > 
glm::highp_uvec4
typedef detail::tvec2< float,
highp > 
glm::highp_vec2
typedef detail::tvec3< float,
highp > 
glm::highp_vec3
typedef detail::tvec4< float,
highp > 
glm::highp_vec4
typedef mediump_int glm::int_t
typedef detail::tvec2< bool, lowp > glm::lowp_bvec2
typedef detail::tvec3< bool, lowp > glm::lowp_bvec3
typedef detail::tvec4< bool, lowp > glm::lowp_bvec4
typedef detail::tmat2x2
< double, lowp > 
glm::lowp_dmat2
typedef detail::tmat2x2
< double, lowp > 
glm::lowp_dmat2x2
typedef detail::tmat2x3
< double, lowp > 
glm::lowp_dmat2x3
typedef detail::tmat2x4
< double, lowp > 
glm::lowp_dmat2x4
typedef detail::tmat3x3< float,
lowp > 
glm::lowp_dmat3
typedef detail::tmat3x2
< double, lowp > 
glm::lowp_dmat3x2
typedef detail::tmat3x3
< double, lowp > 
glm::lowp_dmat3x3
typedef detail::tmat3x4
< double, lowp > 
glm::lowp_dmat3x4
typedef detail::tmat4x4
< double, lowp > 
glm::lowp_dmat4
typedef detail::tmat4x2
< double, lowp > 
glm::lowp_dmat4x2
typedef detail::tmat4x3
< double, lowp > 
glm::lowp_dmat4x3
typedef detail::tmat4x4
< double, lowp > 
glm::lowp_dmat4x4
typedef detail::tvec2< double,
lowp > 
glm::lowp_dvec2
typedef detail::tvec3< double,
lowp > 
glm::lowp_dvec3
typedef detail::tvec4< double,
lowp > 
glm::lowp_dvec4
typedef lowp_float_t glm::lowp_float
typedef detail::lowp_int_t glm::lowp_int
typedef detail::tvec2< int, lowp > glm::lowp_ivec2
typedef detail::tvec3< int, lowp > glm::lowp_ivec3
typedef detail::tvec4< int, lowp > glm::lowp_ivec4
typedef detail::tmat2x2< float,
lowp > 
glm::lowp_mat2
typedef detail::tmat2x2< float,
lowp > 
glm::lowp_mat2x2
typedef detail::tmat2x3< float,
lowp > 
glm::lowp_mat2x3
typedef detail::tmat2x4< float,
lowp > 
glm::lowp_mat2x4
typedef detail::tmat3x3< float,
lowp > 
glm::lowp_mat3
typedef detail::tmat3x2< float,
lowp > 
glm::lowp_mat3x2
typedef detail::tmat3x3< float,
lowp > 
glm::lowp_mat3x3
typedef detail::tmat3x4< float,
lowp > 
glm::lowp_mat3x4
typedef detail::tmat4x4< float,
lowp > 
glm::lowp_mat4
typedef detail::tmat4x2< float,
lowp > 
glm::lowp_mat4x2
typedef detail::tmat4x3< float,
lowp > 
glm::lowp_mat4x3
typedef detail::tmat4x4< float,
lowp > 
glm::lowp_mat4x4
typedef detail::lowp_uint_t glm::lowp_uint
typedef detail::tvec2< uint, lowp > glm::lowp_uvec2
typedef detail::tvec3< uint, lowp > glm::lowp_uvec3
typedef detail::tvec4< uint, lowp > glm::lowp_uvec4
typedef detail::tvec2< float,
lowp > 
glm::lowp_vec2
typedef detail::tvec3< float,
lowp > 
glm::lowp_vec3
typedef detail::tvec4< float,
lowp > 
glm::lowp_vec4
typedef detail::tvec2< bool,
mediump > 
glm::mediump_bvec2
typedef detail::tvec3< bool,
mediump > 
glm::mediump_bvec3
typedef detail::tvec4< bool,
mediump > 
glm::mediump_bvec4
typedef detail::tmat2x2
< double, mediump > 
glm::mediump_dmat2
typedef detail::tmat2x2
< double, mediump > 
glm::mediump_dmat2x2
typedef detail::tmat2x3
< double, mediump > 
glm::mediump_dmat2x3
typedef detail::tmat2x4
< double, mediump > 
glm::mediump_dmat2x4
typedef detail::tmat3x3
< double, mediump > 
glm::mediump_dmat3
typedef detail::tmat3x2
< double, mediump > 
glm::mediump_dmat3x2
typedef detail::tmat3x3
< double, mediump > 
glm::mediump_dmat3x3
typedef detail::tmat3x4
< double, mediump > 
glm::mediump_dmat3x4
typedef detail::tmat4x4
< double, mediump > 
glm::mediump_dmat4
typedef detail::tmat4x2
< double, mediump > 
glm::mediump_dmat4x2
typedef detail::tmat4x3
< double, mediump > 
glm::mediump_dmat4x3
typedef detail::tmat4x4
< double, mediump > 
glm::mediump_dmat4x4
typedef detail::tvec2< double,
mediump > 
glm::mediump_dvec2
typedef detail::tvec3< double,
mediump > 
glm::mediump_dvec3
typedef detail::tvec4< double,
mediump > 
glm::mediump_dvec4
typedef mediump_float_t glm::mediump_float
typedef detail::mediump_int_t glm::mediump_int
typedef detail::tvec2< int,
mediump > 
glm::mediump_ivec2
typedef detail::tvec3< int,
mediump > 
glm::mediump_ivec3
typedef detail::tvec4< int,
mediump > 
glm::mediump_ivec4
typedef detail::tmat2x2< float,
mediump > 
glm::mediump_mat2
typedef detail::tmat2x2< float,
mediump > 
glm::mediump_mat2x2
typedef detail::tmat2x3< float,
mediump > 
glm::mediump_mat2x3
typedef detail::tmat2x4< float,
mediump > 
glm::mediump_mat2x4
typedef detail::tmat3x3< float,
mediump > 
glm::mediump_mat3
typedef detail::tmat3x2< float,
mediump > 
glm::mediump_mat3x2
typedef detail::tmat3x3< float,
mediump > 
glm::mediump_mat3x3
typedef detail::tmat3x4< float,
mediump > 
glm::mediump_mat3x4
typedef detail::tmat4x4< float,
mediump > 
glm::mediump_mat4
typedef detail::tmat4x2< float,
mediump > 
glm::mediump_mat4x2
typedef detail::tmat4x3< float,
mediump > 
glm::mediump_mat4x3
typedef detail::tmat4x4< float,
mediump > 
glm::mediump_mat4x4
typedef detail::mediump_uint_t glm::mediump_uint
typedef detail::tvec2< uint,
mediump > 
glm::mediump_uvec2
typedef detail::tvec3< uint,
mediump > 
glm::mediump_uvec3
typedef detail::tvec4< uint,
mediump > 
glm::mediump_uvec4
typedef detail::tvec2< float,
mediump > 
glm::mediump_vec2
typedef detail::tvec3< float,
mediump > 
glm::mediump_vec3
typedef detail::tvec4< float,
mediump > 
glm::mediump_vec4
typedef unsigned int glm::uint
typedef mediump_uint glm::uint_t

Detailed Description

Non-GLSL types that are used to define precision-based types.

The GLSL language allows the user to define the precision of a particular variable. In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility with OpenGL ES's precision qualifiers, where they do have an effect.

C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: a number of typedefs of the Template types that use a particular precision.

None of these types make any guarantees about the actual precision used.


Typedef Documentation

typedef mediump_float glm::float_t

Definition at line 69 of file type_float.hpp.

typedef detail::tvec2<bool, highp> glm::highp_bvec2

2 components vector of high precision bool numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 148 of file type_vec.hpp.

typedef detail::tvec3<bool, highp> glm::highp_bvec3

3 components vector of high precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 258 of file type_vec.hpp.

typedef detail::tvec4<bool, highp> glm::highp_bvec4

4 components vector of high precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 353 of file type_vec.hpp.

typedef detail::tmat2x2<double, highp> glm::highp_dmat2

2 columns of 2 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 465 of file type_mat.hpp.

typedef detail::tmat2x2<double, highp> glm::highp_dmat2x2

2 columns of 2 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 483 of file type_mat.hpp.

typedef detail::tmat2x3<double, highp> glm::highp_dmat2x3

2 columns of 3 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 506 of file type_mat.hpp.

typedef detail::tmat2x4<double, highp> glm::highp_dmat2x4

2 columns of 4 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 529 of file type_mat.hpp.

typedef detail::tmat3x3<double, highp> glm::highp_dmat3

3 columns of 3 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 575 of file type_mat.hpp.

typedef detail::tmat3x2<double, highp> glm::highp_dmat3x2

3 columns of 2 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 552 of file type_mat.hpp.

typedef detail::tmat3x3<double, highp> glm::highp_dmat3x3

3 columns of 3 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 593 of file type_mat.hpp.

typedef detail::tmat3x4<double, highp> glm::highp_dmat3x4

3 columns of 4 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 616 of file type_mat.hpp.

typedef detail::tmat4x4<double, highp> glm::highp_dmat4

4 columns of 4 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 685 of file type_mat.hpp.

typedef detail::tmat4x2<double, highp> glm::highp_dmat4x2

4 columns of 2 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 639 of file type_mat.hpp.

typedef detail::tmat4x3<double, highp> glm::highp_dmat4x3

4 columns of 3 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 662 of file type_mat.hpp.

typedef detail::tmat4x4<double, highp> glm::highp_dmat4x4

4 columns of 4 components matrix of high precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 703 of file type_mat.hpp.

typedef detail::tvec2<double, highp> glm::highp_dvec2

2 components vector of high double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 85 of file type_vec.hpp.

typedef detail::tvec3<double, highp> glm::highp_dvec3

3 components vector of high double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 196 of file type_vec.hpp.

typedef detail::tvec4<double, highp> glm::highp_dvec4

4 components vector of high double-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 299 of file type_vec.hpp.

typedef highp_float_t glm::highp_float

High precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.4 Floats
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 66 of file type_float.hpp.

typedef detail::highp_int_t glm::highp_int

High precision signed integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 120 of file type_int.hpp.

typedef detail::tvec2<int, highp> glm::highp_ivec2

2 components vector of high precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 106 of file type_vec.hpp.

typedef detail::tvec3<int, highp> glm::highp_ivec3

3 components vector of high precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 217 of file type_vec.hpp.

typedef detail::tvec4<int, highp> glm::highp_ivec4

4 components vector of high precision signed integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 317 of file type_vec.hpp.

typedef detail::tmat2x2< float, highp > glm::highp_mat2

2 columns of 2 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 78 of file type_mat.hpp.

typedef detail::tmat2x2< float, highp > glm::highp_mat2x2

2 columns of 2 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 99 of file type_mat.hpp.

typedef detail::tmat2x3< float, highp > glm::highp_mat2x3

2 columns of 3 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 125 of file type_mat.hpp.

typedef detail::tmat2x4< float, highp > glm::highp_mat2x4

2 columns of 4 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 151 of file type_mat.hpp.

typedef detail::tmat3x3< float, highp > glm::highp_mat3

3 columns of 3 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 203 of file type_mat.hpp.

typedef detail::tmat3x2< float, highp > glm::highp_mat3x2

3 columns of 2 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 177 of file type_mat.hpp.

typedef detail::tmat3x3< float, highp > glm::highp_mat3x3

3 columns of 3 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 224 of file type_mat.hpp.

typedef detail::tmat3x4< float, highp > glm::highp_mat3x4

3 columns of 4 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 250 of file type_mat.hpp.

typedef detail::tmat4x4< float, highp > glm::highp_mat4

4 columns of 4 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 329 of file type_mat.hpp.

typedef detail::tmat4x2< float, highp > glm::highp_mat4x2

4 columns of 2 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 276 of file type_mat.hpp.

typedef detail::tmat4x3< float, highp > glm::highp_mat4x3

4 columns of 3 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 302 of file type_mat.hpp.

typedef detail::tmat4x4< float, highp > glm::highp_mat4x4

4 columns of 4 components matrix of high precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 350 of file type_mat.hpp.

typedef detail::highp_uint_t glm::highp_uint

High precision unsigned integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 141 of file type_int.hpp.

typedef detail::tvec2<uint, highp> glm::highp_uvec2

2 components vector of high precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 127 of file type_vec.hpp.

typedef detail::tvec3<uint, highp> glm::highp_uvec3

3 components vector of high precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 238 of file type_vec.hpp.

typedef detail::tvec4<uint, highp> glm::highp_uvec4

4 components vector of high precision unsigned integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 335 of file type_vec.hpp.

typedef detail::tvec2< float, highp > glm::highp_vec2

2 components vector of high single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

High Single-precision floating-point vector of 2 components.

See also:
GLM_GTC_type_precision

Definition at line 64 of file type_vec.hpp.

typedef detail::tvec3< float, highp > glm::highp_vec3

3 components vector of high single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

High Single-precision floating-point vector of 3 components.

See also:
GLM_GTC_type_precision

Definition at line 175 of file type_vec.hpp.

typedef detail::tvec4< float, highp > glm::highp_vec4

4 components vector of high single-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

High Single-precision floating-point vector of 4 components.

See also:
GLM_GTC_type_precision

Definition at line 281 of file type_vec.hpp.

typedef mediump_int glm::int_t

Definition at line 144 of file type_int.hpp.

typedef detail::tvec2<bool, lowp> glm::lowp_bvec2

2 components vector of low precision bool numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 162 of file type_vec.hpp.

typedef detail::tvec3<bool, lowp> glm::lowp_bvec3

3 components vector of low precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 270 of file type_vec.hpp.

typedef detail::tvec4<bool, lowp> glm::lowp_bvec4

4 components vector of low precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 365 of file type_vec.hpp.

typedef detail::tmat2x2<double, lowp> glm::lowp_dmat2

2 columns of 2 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 453 of file type_mat.hpp.

typedef detail::tmat2x2<double, lowp> glm::lowp_dmat2x2

2 columns of 2 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 471 of file type_mat.hpp.

typedef detail::tmat2x3<double, lowp> glm::lowp_dmat2x3

2 columns of 3 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 494 of file type_mat.hpp.

typedef detail::tmat2x4<double, lowp> glm::lowp_dmat2x4

2 columns of 4 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 517 of file type_mat.hpp.

typedef detail::tmat3x3<float, lowp> glm::lowp_dmat3

3 columns of 3 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 563 of file type_mat.hpp.

typedef detail::tmat3x2<double, lowp> glm::lowp_dmat3x2

3 columns of 2 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 540 of file type_mat.hpp.

typedef detail::tmat3x3<double, lowp> glm::lowp_dmat3x3

3 columns of 3 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 581 of file type_mat.hpp.

typedef detail::tmat3x4<double, lowp> glm::lowp_dmat3x4

3 columns of 4 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 604 of file type_mat.hpp.

typedef detail::tmat4x4<double, lowp> glm::lowp_dmat4

4 columns of 4 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 673 of file type_mat.hpp.

typedef detail::tmat4x2<double, lowp> glm::lowp_dmat4x2

4 columns of 2 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 627 of file type_mat.hpp.

typedef detail::tmat4x3<double, lowp> glm::lowp_dmat4x3

4 columns of 3 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 650 of file type_mat.hpp.

typedef detail::tmat4x4<double, lowp> glm::lowp_dmat4x4

4 columns of 4 components matrix of low precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 691 of file type_mat.hpp.

typedef detail::tvec2<double, lowp> glm::lowp_dvec2

2 components vector of low double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 99 of file type_vec.hpp.

typedef detail::tvec3<double, lowp> glm::lowp_dvec3

3 components vector of low double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 210 of file type_vec.hpp.

typedef detail::tvec4<double, lowp> glm::lowp_dvec4

4 components vector of low double-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 311 of file type_vec.hpp.

typedef lowp_float_t glm::lowp_float

Low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.4 Floats
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 52 of file type_float.hpp.

typedef detail::lowp_int_t glm::lowp_int

Low precision signed integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 106 of file type_int.hpp.

typedef detail::tvec2<int, lowp> glm::lowp_ivec2

2 components vector of low precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 120 of file type_vec.hpp.

typedef detail::tvec3<int, lowp> glm::lowp_ivec3

3 components vector of low precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 231 of file type_vec.hpp.

typedef detail::tvec4<int, lowp> glm::lowp_ivec4

4 components vector of low precision signed integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 329 of file type_vec.hpp.

typedef detail::tmat2x2< float, lowp > glm::lowp_mat2

2 columns of 2 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 64 of file type_mat.hpp.

typedef detail::tmat2x2< float, lowp > glm::lowp_mat2x2

2 columns of 2 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 85 of file type_mat.hpp.

typedef detail::tmat2x3< float, lowp > glm::lowp_mat2x3

2 columns of 3 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 111 of file type_mat.hpp.

typedef detail::tmat2x4< float, lowp > glm::lowp_mat2x4

2 columns of 4 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 137 of file type_mat.hpp.

typedef detail::tmat3x3< float, lowp > glm::lowp_mat3

3 columns of 3 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 189 of file type_mat.hpp.

typedef detail::tmat3x2< float, lowp > glm::lowp_mat3x2

3 columns of 2 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 163 of file type_mat.hpp.

typedef detail::tmat3x3< float, lowp > glm::lowp_mat3x3

3 columns of 3 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 210 of file type_mat.hpp.

typedef detail::tmat3x4< float, lowp > glm::lowp_mat3x4

3 columns of 4 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 236 of file type_mat.hpp.

typedef detail::tmat4x4< float, lowp > glm::lowp_mat4

4 columns of 4 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 315 of file type_mat.hpp.

typedef detail::tmat4x2< float, lowp > glm::lowp_mat4x2

4 columns of 2 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 262 of file type_mat.hpp.

typedef detail::tmat4x3< float, lowp > glm::lowp_mat4x3

4 columns of 3 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 288 of file type_mat.hpp.

typedef detail::tmat4x4< float, lowp > glm::lowp_mat4x4

4 columns of 4 components matrix of low precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 336 of file type_mat.hpp.

typedef detail::lowp_uint_t glm::lowp_uint

Low precision unsigned integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 127 of file type_int.hpp.

typedef detail::tvec2<uint, lowp> glm::lowp_uvec2

2 components vector of low precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 141 of file type_vec.hpp.

typedef detail::tvec3<uint, lowp> glm::lowp_uvec3

3 components vector of low precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 252 of file type_vec.hpp.

typedef detail::tvec4<uint, lowp> glm::lowp_uvec4

4 components vector of low precision unsigned integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 347 of file type_vec.hpp.

typedef detail::tvec2< float, lowp > glm::lowp_vec2

2 components vector of low single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Low single-precision floating-point vector of 2 components.

See also:
GLM_GTC_type_precision

Definition at line 78 of file type_vec.hpp.

typedef detail::tvec3< float, lowp > glm::lowp_vec3

3 components vector of low single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Low single-precision floating-point vector of 3 components.

See also:
GLM_GTC_type_precision

Definition at line 189 of file type_vec.hpp.

typedef detail::tvec4< float, lowp > glm::lowp_vec4

4 components vector of low single-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Low single-precision floating-point vector of 4 components.

See also:
GLM_GTC_type_precision

Definition at line 293 of file type_vec.hpp.

typedef detail::tvec2<bool, mediump> glm::mediump_bvec2

2 components vector of medium precision bool numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 155 of file type_vec.hpp.

typedef detail::tvec3<bool, mediump> glm::mediump_bvec3

3 components vector of medium precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 264 of file type_vec.hpp.

typedef detail::tvec4<bool, mediump> glm::mediump_bvec4

4 components vector of medium precision bool numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 359 of file type_vec.hpp.

typedef detail::tmat2x2<double, mediump> glm::mediump_dmat2

2 columns of 2 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 459 of file type_mat.hpp.

typedef detail::tmat2x2<double, mediump> glm::mediump_dmat2x2

2 columns of 2 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 477 of file type_mat.hpp.

typedef detail::tmat2x3<double, mediump> glm::mediump_dmat2x3

2 columns of 3 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 500 of file type_mat.hpp.

typedef detail::tmat2x4<double, mediump> glm::mediump_dmat2x4

2 columns of 4 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 523 of file type_mat.hpp.

typedef detail::tmat3x3<double, mediump> glm::mediump_dmat3

3 columns of 3 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 569 of file type_mat.hpp.

typedef detail::tmat3x2<double, mediump> glm::mediump_dmat3x2

3 columns of 2 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 546 of file type_mat.hpp.

typedef detail::tmat3x3<double, mediump> glm::mediump_dmat3x3

3 columns of 3 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 587 of file type_mat.hpp.

typedef detail::tmat3x4<double, mediump> glm::mediump_dmat3x4

3 columns of 4 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 610 of file type_mat.hpp.

typedef detail::tmat4x4<double, mediump> glm::mediump_dmat4

4 columns of 4 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 679 of file type_mat.hpp.

typedef detail::tmat4x2<double, mediump> glm::mediump_dmat4x2

4 columns of 2 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 633 of file type_mat.hpp.

typedef detail::tmat4x3<double, mediump> glm::mediump_dmat4x3

4 columns of 3 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 656 of file type_mat.hpp.

typedef detail::tmat4x4<double, mediump> glm::mediump_dmat4x4

4 columns of 4 components matrix of medium precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 697 of file type_mat.hpp.

typedef detail::tvec2<double, mediump> glm::mediump_dvec2

2 components vector of medium double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 92 of file type_vec.hpp.

typedef detail::tvec3<double, mediump> glm::mediump_dvec3

3 components vector of medium double-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 203 of file type_vec.hpp.

typedef detail::tvec4<double, mediump> glm::mediump_dvec4

4 components vector of medium double-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 305 of file type_vec.hpp.

typedef mediump_float_t glm::mediump_float

Medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.4 Floats
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 59 of file type_float.hpp.

typedef detail::mediump_int_t glm::mediump_int

Medium precision signed integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 113 of file type_int.hpp.

typedef detail::tvec2<int, mediump> glm::mediump_ivec2

2 components vector of medium precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 113 of file type_vec.hpp.

typedef detail::tvec3<int, mediump> glm::mediump_ivec3

3 components vector of medium precision signed integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 224 of file type_vec.hpp.

typedef detail::tvec4<int, mediump> glm::mediump_ivec4

4 components vector of medium precision signed integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 323 of file type_vec.hpp.

typedef detail::tmat2x2< float, mediump > glm::mediump_mat2

2 columns of 2 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 71 of file type_mat.hpp.

typedef detail::tmat2x2< float, mediump > glm::mediump_mat2x2

2 columns of 2 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 92 of file type_mat.hpp.

typedef detail::tmat2x3< float, mediump > glm::mediump_mat2x3

2 columns of 3 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 118 of file type_mat.hpp.

typedef detail::tmat2x4< float, mediump > glm::mediump_mat2x4

2 columns of 4 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 144 of file type_mat.hpp.

typedef detail::tmat3x3< float, mediump > glm::mediump_mat3

3 columns of 3 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 196 of file type_mat.hpp.

typedef detail::tmat3x2< float, mediump > glm::mediump_mat3x2

3 columns of 2 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 170 of file type_mat.hpp.

typedef detail::tmat3x3< float, mediump > glm::mediump_mat3x3

3 columns of 3 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 217 of file type_mat.hpp.

typedef detail::tmat3x4< float, mediump > glm::mediump_mat3x4

3 columns of 4 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 243 of file type_mat.hpp.

typedef detail::tmat4x4< float, mediump > glm::mediump_mat4

4 columns of 4 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 322 of file type_mat.hpp.

typedef detail::tmat4x2< float, mediump > glm::mediump_mat4x2

4 columns of 2 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 269 of file type_mat.hpp.

typedef detail::tmat4x3< float, mediump > glm::mediump_mat4x3

4 columns of 3 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 295 of file type_mat.hpp.

typedef detail::tmat4x4< float, mediump > glm::mediump_mat4x4

4 columns of 4 components matrix of medium precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.6 Matrices
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 343 of file type_mat.hpp.

typedef detail::mediump_uint_t glm::mediump_uint

Medium precision unsigned integer. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 134 of file type_int.hpp.

typedef detail::tvec2<uint, mediump> glm::mediump_uvec2

2 components vector of medium precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 134 of file type_vec.hpp.

typedef detail::tvec3<uint, mediump> glm::mediump_uvec3

3 components vector of medium precision unsigned integer numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 245 of file type_vec.hpp.

typedef detail::tvec4<uint, mediump> glm::mediump_uvec4

4 components vector of medium precision unsigned integer numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 341 of file type_vec.hpp.

typedef detail::tvec2< float, mediump > glm::mediump_vec2

2 components vector of medium single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Medium Single-precision floating-point vector of 2 components.

See also:
GLM_GTC_type_precision

Definition at line 71 of file type_vec.hpp.

typedef detail::tvec3< float, mediump > glm::mediump_vec3

3 components vector of medium single-precision floating-point numbers. There is no guarantee on the actual precision.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Medium Single-precision floating-point vector of 3 components.

See also:
GLM_GTC_type_precision

Definition at line 182 of file type_vec.hpp.

typedef detail::tvec4< float, mediump > glm::mediump_vec4

4 components vector of medium single-precision floating-point numbers.

See also:
GLSL 4.20.8 specification, section 4.1.5 Vectors
GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Medium Single-precision floating-point vector of 4 components.

See also:
GLM_GTC_type_precision

Definition at line 287 of file type_vec.hpp.

typedef unsigned int glm::uint

Unsigned integer type.

See also:
GLSL 4.20.8 specification, section 4.1.3 Integers

Definition at line 170 of file type_int.hpp.

typedef mediump_uint glm::uint_t

Definition at line 156 of file type_int.hpp.



rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jun 6 2019 21:59:38