Classes | Functions
ParallelETUCT.hh File Reference
#include <rl_common/Random.h>
#include <rl_common/core.hh>
#include <rl_common/ExperienceFile.hh>
#include "../Models/FactoredModel.hh"
#include "../Models/C45Tree.hh"
#include <set>
#include <vector>
#include <map>
#include <sstream>
#include <deque>
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Classes

class  ParallelETUCT
struct  ParallelETUCT::state_info
struct  ParallelETUCT::state_samples

Functions

void * parallelModelLearningStart (void *arg)
void * parallelSearchStart (void *arg)

Detailed Description

Defines my real-time model-based RL architecture which uses UCT with eligiblity traces for planning. The modified version of UCT used is presented in: L. Kocsis and C. Szepesv´ari, "Bandit based monte-carlo planning," in ECML-06. Number 4212 in LNCS. Springer, 2006, pp. 282-293. The real-time architecture is presented in: Hester, Quinlan, and Stone, "A Real-Time Model-Based Reinforcement Learning Architecture for Robot Control", arXiv 1105.1749, 2011.

Author:
Todd Hester

Definition in file ParallelETUCT.hh.


Function Documentation

void* parallelModelLearningStart ( void *  arg)

Thread that loops, continually updating model with new experiences.

Definition at line 514 of file ParallelETUCT.cc.

void* parallelSearchStart ( void *  arg)

Parallel thread that continually does uct search from agent's current state.

Definition at line 1132 of file ParallelETUCT.cc.



rl_agent
Author(s): Todd Hester
autogenerated on Thu Jun 6 2019 22:00:14