The main grasp collector node object. More...
#include <actionlib/client/simple_action_client.h>
#include <actionlib/server/simple_action_server.h>
#include <geometry_msgs/Point32.h>
#include <graspdb/graspdb.h>
#include <rail_manipulation_msgs/GripperAction.h>
#include <rail_manipulation_msgs/LiftAction.h>
#include <rail_manipulation_msgs/SegmentedObjectList.h>
#include <rail_manipulation_msgs/VerifyGraspAction.h>
#include <rail_pick_and_place_msgs/GraspAndStoreAction.h>
#include <ros/ros.h>
#include <sensor_msgs/point_cloud_conversion.h>
#include <tf2_ros/transform_listener.h>
#include <boost/thread/mutex.hpp>
Go to the source code of this file.
Classes | |
class | rail::pick_and_place::GraspCollector |
The main grasp collector node object. More... | |
Namespaces | |
namespace | rail |
namespace | rail::pick_and_place |
The main grasp collector node object.
The grasp collector is responsible for capturing and storing grasps. An action server is started is the main entry point to grasp collecting.
Definition in file GraspCollector.h.