Functions | |
def | get_status_string |
def | show_usage |
def | wait_for_valid_time |
Variables | |
tuple | action_ok = client.wait_for_result(rospy.Duration(30.0)) |
tuple | client = SimpleActionClient('/play_motion', PlayMotionAction) |
tuple | goal = PlayMotionGoal() |
tuple | state = client.get_state() |
def run_motion_python_node.get_status_string | ( | status_code | ) |
Definition at line 69 of file run_motion_python_node.py.
Show usage information giving the possible motions to use.
Definition at line 30 of file run_motion_python_node.py.
def run_motion_python_node.wait_for_valid_time | ( | timeout | ) |
Wait for a valid time (non-zero), this is important when using a simulated clock
Definition at line 49 of file run_motion_python_node.py.
tuple run_motion_python_node::action_ok = client.wait_for_result(rospy.Duration(30.0)) |
Definition at line 95 of file run_motion_python_node.py.
tuple run_motion_python_node::client = SimpleActionClient('/play_motion', PlayMotionAction) |
Definition at line 81 of file run_motion_python_node.py.
tuple run_motion_python_node::goal = PlayMotionGoal() |
Definition at line 86 of file run_motion_python_node.py.
tuple run_motion_python_node::state = client.get_state() |
Definition at line 97 of file run_motion_python_node.py.