Public Member Functions | Public Attributes
OVR::Platform::GamepadState Struct Reference

#include <Gamepad.h>

List of all members.

Public Member Functions

void Debug ()
 GamepadState ()
bool operator!= (const GamepadState &b) const
bool operator== (const GamepadState &b) const

Public Attributes

UInt32 Buttons
float LT
float LX
float LY
float RT
float RX
float RY

Detailed Description

Definition at line 58 of file Gamepad.h.


Constructor & Destructor Documentation

Definition at line 68 of file Gamepad.h.


Member Function Documentation

Definition at line 78 of file Gamepad.h.

bool OVR::Platform::GamepadState::operator!= ( const GamepadState b) const [inline]

Definition at line 74 of file Gamepad.h.

bool OVR::Platform::GamepadState::operator== ( const GamepadState b) const [inline]

Definition at line 70 of file Gamepad.h.


Member Data Documentation

Definition at line 60 of file Gamepad.h.

Definition at line 65 of file Gamepad.h.

Definition at line 61 of file Gamepad.h.

Definition at line 62 of file Gamepad.h.

Definition at line 66 of file Gamepad.h.

Definition at line 63 of file Gamepad.h.

Definition at line 64 of file Gamepad.h.


The documentation for this struct was generated from the following file:


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49