OVR::Quat< T > Member List
This is the complete list of members for OVR::Quat< T >, including all inherited members.
AxisAngle(Axis A, T angle, RotateDirection d, HandedSystem s)OVR::Quat< T > [inline]
Conj() const OVR::Quat< T > [inline]
Distance(const Quat &q) const OVR::Quat< T > [inline]
DistanceSq(const Quat &q) const OVR::Quat< T > [inline]
GetAxisAngle(Vector3< T > *axis, T *angle) const OVR::Quat< T > [inline]
GetEulerAngles(T *a, T *b, T *c)OVR::Quat< T > [inline]
GetEulerAngles(T *a, T *b, T *c)OVR::Quat< T > [inline]
GetEulerAngles(T *a, T *b, T *c)OVR::Quat< T > [inline]
GetEulerAnglesABA(T *a, T *b, T *c)OVR::Quat< T > [inline]
Imag() const OVR::Quat< T > [inline]
Invert() const OVR::Quat< T > [inline]
Inverted() const OVR::Quat< T > [inline]
IsNormalized() const OVR::Quat< T > [inline]
Length() const OVR::Quat< T > [inline]
LengthSq() const OVR::Quat< T > [inline]
Normalize()OVR::Quat< T > [inline]
Normalized() const OVR::Quat< T > [inline]
operator Matrix4f() const OVR::Quat< T > [inline]
operator!=(const Quat &b) const OVR::Quat< T > [inline]
operator*(T s) const OVR::Quat< T > [inline]
operator*(const Quat &b) const OVR::Quat< T > [inline]
operator*=(T s)OVR::Quat< T > [inline]
operator+(const Quat &b) const OVR::Quat< T > [inline]
operator+=(const Quat &b)OVR::Quat< T > [inline]
operator-(const Quat &b) const OVR::Quat< T > [inline]
operator-=(const Quat &b)OVR::Quat< T > [inline]
operator/(T s) const OVR::Quat< T > [inline]
operator/=(T s)OVR::Quat< T > [inline]
operator==(const Quat &b) const OVR::Quat< T > [inline]
PowNormalized(T p) const OVR::Quat< T > [inline]
Quat()OVR::Quat< T > [inline]
Quat(T x_, T y_, T z_, T w_)OVR::Quat< T > [inline]
Quat(const Vector3< T > &axis, T angle)OVR::Quat< T > [inline]
Rotate(const Vector3< T > &v) const OVR::Quat< T > [inline]
wOVR::Quat< T >
xOVR::Quat< T >
yOVR::Quat< T >
zOVR::Quat< T >


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49