Classes | Namespaces | Functions | Variables
OSX_OculusRoomTiny.h File Reference
#import <Cocoa/Cocoa.h>
#import <CoreGraphics/CoreGraphics.h>
#import <CoreGraphics/CGDirectDisplay.h>
#include "OVR.h"
#include "Util/Util_Render_Stereo.h"
#include "../../LibOVR/Src/Kernel/OVR_Timer.h"
#include "RenderTiny_GL_Device.h"
Include dependency graph for OSX_OculusRoomTiny.h:

Go to the source code of this file.

Classes

class  OculusRoomTinyApp
class  OVRApp
class  OVRView

Namespaces

namespace  OSX

Functions

const Vector3f ForwardVector (0.0f, 0.0f,-1.0f)
void PopulateRoomScene (Scene *scene, RenderDevice *render)
const Vector3f RightVector (1.0f, 0.0f, 0.0f)
const Vector3f UpVector (0.0f, 1.0f, 0.0f)

Variables

const float MoveSpeed = 3.0f
const float Sensitivity = 1.0f
const float YawInitial = 3.141592f

Function Documentation

const Vector3f ForwardVector ( 0.  0f,
0.  0f,
-1.  0f 
)
void PopulateRoomScene ( Scene scene,
RenderDevice render 
)

Definition at line 242 of file OculusRoomModel.cpp.

const Vector3f RightVector ( 1.  0f,
0.  0f,
0.  0f 
)
const Vector3f UpVector ( 0.  0f,
1.  0f,
0.  0f 
)

Variable Documentation

const float MoveSpeed = 3.0f

Definition at line 90 of file OSX_OculusRoomTiny.h.

const float Sensitivity = 1.0f

Definition at line 89 of file OSX_OculusRoomTiny.h.

const float YawInitial = 3.141592f

Definition at line 88 of file OSX_OculusRoomTiny.h.



oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49