Linux_Gamepad.cpp
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00001 /************************************************************************************
00002 
00003 Filename    :   Linux_Gamepad.cpp
00004 Content     :   Linux implementation of Platform app infrastructure
00005 Created     :   May 6, 2013
00006 Authors     :   Lee Cooper
00007 
00008 Copyright   :   Copyright 2013 Oculus VR, Inc. All Rights reserved.
00009 
00010 Licensed under the Apache License, Version 2.0 (the "License");
00011 you may not use this file except in compliance with the License.
00012 You may obtain a copy of the License at
00013 
00014 http://www.apache.org/licenses/LICENSE-2.0
00015 
00016 Unless required by applicable law or agreed to in writing, software
00017 distributed under the License is distributed on an "AS IS" BASIS,
00018 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00019 See the License for the specific language governing permissions and
00020 limitations under the License.
00021 
00022 ************************************************************************************/
00023 
00024 #include "Linux_Gamepad.h"
00025 
00026 namespace OVR { namespace Platform { namespace Linux {
00027 
00028 GamepadManager::GamepadManager()
00029 {
00030 
00031 }
00032 
00033 GamepadManager::~GamepadManager()
00034 {
00035 
00036 }
00037 
00038 UInt32 GamepadManager::GetGamepadCount()
00039 {
00040     return 1;
00041 }
00042 
00043 bool GamepadManager::GetGamepadState(UInt32 index, GamepadState* pState)
00044 {
00045     return false;
00046 }
00047 
00048 }}} // OVR::Platform::Linux


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:48