Classes | Namespaces | Enumerations
Gamepad.h File Reference
#include <OVR.h>
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Classes

class  OVR::Platform::GamepadManager
struct  OVR::Platform::GamepadState

Namespaces

namespace  OVR
namespace  OVR::Platform

Enumerations

enum  OVR::Platform::GamepadButtons {
  OVR::Platform::Gamepad_A = 0x1000, OVR::Platform::Gamepad_CROSS = 0x1000, OVR::Platform::Gamepad_B = 0x2000, OVR::Platform::Gamepad_CIRCLE = 0x2000,
  OVR::Platform::Gamepad_X = 0x4000, OVR::Platform::Gamepad_SQUARE = 0x4000, OVR::Platform::Gamepad_Y = 0x8000, OVR::Platform::Gamepad_TRIANGLE = 0x8000,
  OVR::Platform::Gamepad_Up = 0x0001, OVR::Platform::Gamepad_Down = 0x0002, OVR::Platform::Gamepad_Left = 0x0004, OVR::Platform::Gamepad_Right = 0x0008,
  OVR::Platform::Gamepad_Start = 0x0010, OVR::Platform::Gamepad_Back = 0x0020, OVR::Platform::Gamepad_LStick = 0x0040, OVR::Platform::Gamepad_RStick = 0x0080,
  OVR::Platform::Gamepad_L1 = 0x0100, OVR::Platform::Gamepad_R1 = 0x0200
}


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49