Public Attributes
b2ContactImpulse Struct Reference

#include <b2WorldCallbacks.h>

List of all members.

Public Attributes

int32 count
float32 normalImpulses [b2_maxManifoldPoints]
float32 tangentImpulses [b2_maxManifoldPoints]

Detailed Description

Contact impulses for reporting. Impulses are used instead of forces because sub-step forces may approach infinity for rigid body collisions. These match up one-to-one with the contact points in b2Manifold.

Definition at line 65 of file b2WorldCallbacks.h.


Member Data Documentation

Definition at line 69 of file b2WorldCallbacks.h.

Definition at line 67 of file b2WorldCallbacks.h.

Definition at line 68 of file b2WorldCallbacks.h.


The documentation for this struct was generated from the following file:


mvsim
Author(s):
autogenerated on Thu Jun 6 2019 22:08:35