Classes | Namespaces | Defines
VisualObject.h File Reference
#include <mvsim/basic_types.h>
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Classes

class  mvsim::VisualObject

Namespaces

namespace  mvsim

Defines

#define SCENE_INSERT_Z_ORDER(_SCENE, _ZORDER_INDEX, _OBJ_TO_INSERT)

Define Documentation

#define SCENE_INSERT_Z_ORDER (   _SCENE,
  _ZORDER_INDEX,
  _OBJ_TO_INSERT 
)
Value:
mrpt::ptr_cast<mrpt::opengl::CSetOfObjects>::from( \
                _SCENE.getByName("level_" #_ZORDER_INDEX))       \
                ->insert(_OBJ_TO_INSERT)

Example usage: SCENE_INSERT_Z_ORDER(scene, 0, my_gl_obj );

Definition at line 37 of file VisualObject.h.



mvsim
Author(s):
autogenerated on Thu Jun 6 2019 22:08:35