moveit_object_handling::MoveItCollisionMatrixManipulator Member List
This is the complete list of members for moveit_object_handling::MoveItCollisionMatrixManipulator, including all inherited members.
addAllowedMoveItCollision(const std::string &name, const std::vector< std::string > &linkNames)moveit_object_handling::MoveItCollisionMatrixManipulator
attachMoveItObjectToRobot(const std::string &name, const std::string &link_name, const std::vector< std::string > &allowedTouchLinks)moveit_object_handling::MoveItCollisionMatrixManipulator
detachMoveItObjectFromRobot(const std::string &name)moveit_object_handling::MoveItCollisionMatrixManipulator
ensureExistsInACM(const std::string &name, moveit_msgs::AllowedCollisionMatrix &m, bool initFlag)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
expandMoveItCollisionMatrix(const std::string &name, moveit_msgs::AllowedCollisionMatrix &m, bool default_val)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
GET_PLANNING_SCENE_TOPICmoveit_object_handling::MoveItCollisionMatrixManipulator [private]
getCurrentMoveItAllowedCollisionMatrix(moveit_msgs::AllowedCollisionMatrix &matrix)moveit_object_handling::MoveItCollisionMatrixManipulator
getMoveItScene(octomap_msgs::OctomapWithPose &octomap, std::vector< moveit_msgs::CollisionObject > &collision_objects)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
hasObject(const std::string &name, const std::vector< moveit_msgs::AttachedCollisionObject > &objs, moveit_msgs::AttachedCollisionObject &o)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
hasObject(const std::string &name, const std::vector< moveit_msgs::CollisionObject > &objs, moveit_msgs::CollisionObject &o)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
MoveItCollisionMatrixManipulator(ros::NodeHandle &nh)moveit_object_handling::MoveItCollisionMatrixManipulator
planning_scene_clientmoveit_object_handling::MoveItCollisionMatrixManipulator [private]
planning_scene_publishermoveit_object_handling::MoveItCollisionMatrixManipulator [private]
removeObject(const std::string &name, std::vector< moveit_msgs::CollisionObject > &objs)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
removeObject(const std::string &name, std::vector< moveit_msgs::AttachedCollisionObject > &objs)moveit_object_handling::MoveItCollisionMatrixManipulator [private]
SET_PLANNING_SCENE_TOPICmoveit_object_handling::MoveItCollisionMatrixManipulator [private]
setAllowedMoveItCollision(const std::string &name1, const std::string &name2, const bool flag)moveit_object_handling::MoveItCollisionMatrixManipulator
setAllowedMoveItCollisionMatrix(moveit_msgs::AllowedCollisionMatrix &m)moveit_object_handling::MoveItCollisionMatrixManipulator
~MoveItCollisionMatrixManipulator()moveit_object_handling::MoveItCollisionMatrixManipulator


moveit_object_handling
Author(s): Jennifer Buehler
autogenerated on Sat Mar 2 2019 03:50:51