This section describes the installation process for Windows. Support for the different windows compilers/architectures may not be complete - if you wish support for a different compiler or architecture, please contact us on the kobuki users mailing list. We'd be happy to provide support and advice.
Windows people who want to run kobuki on windows, either from a pre-compiled sdk, or with an sdk built from scratch themselves.
You can download the latest sdk bundle from:
http://files.yujinrobot.com/kobuki/windows/
The sdk includes headers and dlls for both kobuki and its dependencies (Eigen and ECL). They are bundled as a zip archive which can be extracted anywhere on your hard drive.
When starting a visual studio or express project for kobuki, simply ensure you have added include, lib, bin directories from the sdk appropriately in the project settings. Everything else should be straightforward. Note that the kobuki driver is not an executable. It provides a dll api from which you can construct your own controller program for kobuki. Simple examples and walkthroughs can be found elsewhere in this documentation.
Todo : the instructions for this are quite advanced and require the win-ros build environment (even though we're not compiling ros libraries specifically). This will come shortly once some artifacts in the build process have been cleared out.