Public Member Functions | Public Attributes
JoystickCommand Struct Reference

This is a virtual representation of a 6-axis joystick. More...

#include <KinovaTypes.h>

List of all members.

Public Member Functions

void InitStruct ()

Public Attributes

short ButtonValue [JOYSTICK_BUTTON_COUNT]
 This array contains the state of all the buttons. (1 = PRESSED, 0 = RELEASED)
float InclineForwardBackward
 That holds the behaviour of the stick when it is inclined forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float InclineLeftRight
 That holds the behaviour of the stick when it is inclined from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float MoveForwardBackward
 That holds the behaviour of the stick when it is moved forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float MoveLeftRight
 That holds the behaviour of the stick when it is moved from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float PushPull
 That holds the behaviour of the stick when it is pushed and pulled. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.
float Rotate
 That holds the behaviour of the stick when it is rotated clockwork and counter clockwork. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Detailed Description

This is a virtual representation of a 6-axis joystick.

Definition at line 734 of file KinovaTypes.h.


Member Function Documentation

void JoystickCommand::InitStruct ( ) [inline]

Definition at line 777 of file KinovaTypes.h.


Member Data Documentation

This array contains the state of all the buttons. (1 = PRESSED, 0 = RELEASED)

Definition at line 739 of file KinovaTypes.h.

That holds the behaviour of the stick when it is inclined forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 751 of file KinovaTypes.h.

That holds the behaviour of the stick when it is inclined from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 745 of file KinovaTypes.h.

That holds the behaviour of the stick when it is moved forward and backward. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 769 of file KinovaTypes.h.

That holds the behaviour of the stick when it is moved from left to right. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 763 of file KinovaTypes.h.

That holds the behaviour of the stick when it is pushed and pulled. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 775 of file KinovaTypes.h.

That holds the behaviour of the stick when it is rotated clockwork and counter clockwork. (value between -1 and 1 inclusively) 2 functionalities can be mapped with this value, there is an event when the value is negative and there is one when it is positive.

Definition at line 757 of file KinovaTypes.h.


The documentation for this struct was generated from the following file:


jaco_sdk
Author(s):
autogenerated on Thu Jun 6 2019 19:43:16