Room.h
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00001 
00011 #ifndef RAIL_INTERACTIVE_WORLD_ROOM_H_
00012 #define RAIL_INTERACTIVE_WORLD_ROOM_H_
00013 
00014 #include <interactive_world_tools/Surface.h>
00015 #include <string>
00016 
00017 namespace rail
00018 {
00019 namespace interactive_world
00020 {
00021 
00028 class Room
00029 {
00030 public:
00039   Room(const std::string &name = "", const std::string &frame_id = "");
00040 
00048   const std::string &getName() const;
00049 
00057   void setName(const std::string &name);
00058 
00066   const std::string &getFrameID() const;
00067 
00075   void setFrameID(const std::string &frame_id);
00076 
00084   const std::vector<Surface> &getSurfaces() const;
00085 
00093   size_t getNumSurfaces() const;
00094 
00104   const Surface &getSurface(const size_t index) const;
00105 
00113   void addSurface(const Surface &surface);
00114 
00123   void removeSurface(const size_t index);
00124 
00133   const Surface &findSurface(const std::string &name) const;
00134 
00135 private:
00137   std::string name_, frame_id_;
00139   std::vector<Surface> surfaces_;
00140 };
00141 
00142 }
00143 }
00144 
00145 #endif


interactive_world_tools
Author(s): Russell Toris
autogenerated on Thu Jun 6 2019 21:34:15